forked from Hay1tsme/artemis
Fixed few issues for SAO & removed static hex ranges
This commit is contained in:
parent
3c385f505b
commit
1d10e798a5
@ -62,9 +62,26 @@ class SaoBase:
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def handle_c11e(self, request: Any) -> bytes:
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def handle_c11e(self, request: Any) -> bytes:
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#common/get_auth_card_data
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#common/get_auth_card_data
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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Padding(16),
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"cabinet_type" / Int8ub, # cabinet_type is a byte
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"auth_type" / Int8ub, # auth_type is a byte
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"store_id_size" / Rebuild(Int32ub, len_(this.store_id) * 2), # calculates the length of the store_id
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"store_id" / PaddedString(this.store_id_size, "utf_16_le"), # store_id is a (zero) padded string
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"serial_no_size" / Rebuild(Int32ub, len_(this.serial_no) * 2), # calculates the length of the serial_no
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"serial_no" / PaddedString(this.serial_no_size, "utf_16_le"), # serial_no is a (zero) padded string
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"access_code_size" / Rebuild(Int32ub, len_(this.access_code) * 2), # calculates the length of the access_code
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"access_code" / PaddedString(this.access_code_size, "utf_16_le"), # access_code is a (zero) padded string
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"chip_id_size" / Rebuild(Int32ub, len_(this.chip_id) * 2), # calculates the length of the chip_id
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"chip_id" / PaddedString(this.chip_id_size, "utf_16_le"), # chip_id is a (zero) padded string
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)
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req_data = req_struct.parse(req)
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access_code = req_data.access_code
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#Check authentication
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#Check authentication
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access_code = bytes.fromhex(request[188:268]).decode("utf-16le")
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user_id = self.core_data.card.get_user_id_from_card( access_code )
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user_id = self.core_data.card.get_user_id_from_card( access_code )
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if not user_id:
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if not user_id:
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@ -92,6 +109,14 @@ class SaoBase:
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if user_id and not profile_data:
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if user_id and not profile_data:
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profile_id = self.game_data.profile.create_profile(user_id)
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profile_id = self.game_data.profile.create_profile(user_id)
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self.game_data.item.put_hero_log(user_id, 101000010, 1, 0, 101000016, 0, 30086, 1001, 1002, 1003, 1005)
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self.game_data.item.put_hero_log(user_id, 102000010, 1, 0, 103000006, 0, 30086, 1001, 1002, 1003, 1005)
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self.game_data.item.put_hero_log(user_id, 103000010, 1, 0, 112000009, 0, 30086, 1001, 1002, 1003, 1005)
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self.game_data.item.put_hero_party(user_id, 0, 101000010, 102000010, 103000010)
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self.game_data.item.put_equipment_data(user_id, 101000016, 1, 200, 0, 0, 0)
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self.game_data.item.put_equipment_data(user_id, 103000006, 1, 200, 0, 0, 0)
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self.game_data.item.put_equipment_data(user_id, 112000009, 1, 200, 0, 0, 0)
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profile_data = self.game_data.profile.get_profile(user_id)
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profile_data = self.game_data.profile.get_profile(user_id)
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resp = SaoGetAuthCardDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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resp = SaoGetAuthCardDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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@ -104,7 +129,28 @@ class SaoBase:
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def handle_c104(self, request: Any) -> bytes:
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def handle_c104(self, request: Any) -> bytes:
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#common/login
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#common/login
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access_code = bytes.fromhex(request[228:308]).decode("utf-16le")
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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Padding(16),
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"cabinet_type" / Int8ub, # cabinet_type is a byte
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"auth_type" / Int8ub, # auth_type is a byte
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"store_id_size" / Rebuild(Int32ub, len_(this.store_id) * 2), # calculates the length of the store_id
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"store_id" / PaddedString(this.store_id_size, "utf_16_le"), # store_id is a (zero) padded string
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"store_name_size" / Rebuild(Int32ub, len_(this.store_name) * 2), # calculates the length of the store_name
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"store_name" / PaddedString(this.store_name_size, "utf_16_le"), # store_name is a (zero) padded string
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"serial_no_size" / Rebuild(Int32ub, len_(this.serial_no) * 2), # calculates the length of the serial_no
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"serial_no" / PaddedString(this.serial_no_size, "utf_16_le"), # serial_no is a (zero) padded string
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"access_code_size" / Rebuild(Int32ub, len_(this.access_code) * 2), # calculates the length of the access_code
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"access_code" / PaddedString(this.access_code_size, "utf_16_le"), # access_code is a (zero) padded string
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"chip_id_size" / Rebuild(Int32ub, len_(this.chip_id) * 2), # calculates the length of the chip_id
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"chip_id" / PaddedString(this.chip_id_size, "utf_16_le"), # chip_id is a (zero) padded string
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"free_ticket_distribution_target_flag" / Int8ub, # free_ticket_distribution_target_flag is a byte
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)
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req_data = req_struct.parse(req)
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access_code = req_data.access_code
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user_id = self.core_data.card.get_user_id_from_card( access_code )
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user_id = self.core_data.card.get_user_id_from_card( access_code )
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profile_data = self.game_data.profile.get_profile(user_id)
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profile_data = self.game_data.profile.get_profile(user_id)
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@ -123,7 +169,17 @@ class SaoBase:
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def handle_c500(self, request: Any) -> bytes:
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def handle_c500(self, request: Any) -> bytes:
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#user_info/get_user_basic_data
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#user_info/get_user_basic_data
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user_id = bytes.fromhex(request[88:112]).decode("utf-16le")
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
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)
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req_data = req_struct.parse(req)
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user_id = req_data.user_id
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profile_data = self.game_data.profile.get_profile(user_id)
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profile_data = self.game_data.profile.get_profile(user_id)
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resp = SaoGetUserBasicDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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resp = SaoGetUserBasicDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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@ -132,6 +188,7 @@ class SaoBase:
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def handle_c600(self, request: Any) -> bytes:
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def handle_c600(self, request: Any) -> bytes:
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#have_object/get_hero_log_user_data_list
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#have_object/get_hero_log_user_data_list
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req = bytes.fromhex(request)[24:]
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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req_struct = Struct(
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Padding(16),
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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@ -149,6 +206,7 @@ class SaoBase:
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def handle_c602(self, request: Any) -> bytes:
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def handle_c602(self, request: Any) -> bytes:
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#have_object/get_equipment_user_data_list
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#have_object/get_equipment_user_data_list
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req = bytes.fromhex(request)[24:]
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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req_struct = Struct(
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Padding(16),
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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@ -165,8 +223,8 @@ class SaoBase:
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def handle_c604(self, request: Any) -> bytes:
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def handle_c604(self, request: Any) -> bytes:
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#have_object/get_item_user_data_list
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#have_object/get_item_user_data_list
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#itemIdsData = self.game_data.static.get_item_ids(0, True)
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req = bytes.fromhex(request)[24:]
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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req_struct = Struct(
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Padding(16),
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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@ -179,7 +237,6 @@ class SaoBase:
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item_data = self.game_data.item.get_user_items(user_id)
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item_data = self.game_data.item.get_user_items(user_id)
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resp = SaoGetItemUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, item_data)
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resp = SaoGetItemUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, item_data)
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#resp = SaoNoopResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
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return resp.make()
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return resp.make()
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def handle_c606(self, request: Any) -> bytes:
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def handle_c606(self, request: Any) -> bytes:
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@ -198,7 +255,17 @@ class SaoBase:
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def handle_c608(self, request: Any) -> bytes:
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def handle_c608(self, request: Any) -> bytes:
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#have_object/get_episode_append_data_list
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#have_object/get_episode_append_data_list
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user_id = bytes.fromhex(request[88:112]).decode("utf-16le")
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
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)
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req_data = req_struct.parse(req)
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user_id = req_data.user_id
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profile_data = self.game_data.profile.get_profile(user_id)
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profile_data = self.game_data.profile.get_profile(user_id)
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resp = SaoGetEpisodeAppendDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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resp = SaoGetEpisodeAppendDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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@ -206,8 +273,8 @@ class SaoBase:
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def handle_c804(self, request: Any) -> bytes:
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def handle_c804(self, request: Any) -> bytes:
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#custom/get_party_data_list
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#custom/get_party_data_list
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req = bytes.fromhex(request)[24:]
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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req_struct = Struct(
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Padding(16),
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Padding(16),
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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@ -479,7 +546,6 @@ class SaoBase:
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def handle_c904(self, request: Any) -> bytes:
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def handle_c904(self, request: Any) -> bytes:
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#quest/episode_play_start
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#quest/episode_play_start
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req = bytes.fromhex(request)[24:]
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req = bytes.fromhex(request)[24:]
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req_struct = Struct(
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req_struct = Struct(
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@ -718,10 +784,25 @@ class SaoBase:
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resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
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resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
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return resp.make()
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return resp.make()
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def handle_c914(self, request: Any) -> bytes:
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def handle_c914(self, request: Any) -> bytes: # TBD
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#quest/trial_tower_play_start
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#quest/trial_tower_play_start
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user_id = bytes.fromhex(request[100:124]).decode("utf-16le")
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req = bytes.fromhex(request)[24:]
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floor_id = int(request[130:132], 16) # not required but nice to know
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req_struct = Struct(
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Padding(16),
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"ticket_id_size" / Rebuild(Int32ub, len_(this.ticket_id) * 2), # calculates the length of the ticket_id
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"ticket_id" / PaddedString(this.ticket_id_size, "utf_16_le"), # ticket_id is a (zero) padded string
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"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
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"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
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"trial_tower_id" / Int32ub, # trial_tower_id is an int
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"play_mode" / Int8ub, # play_mode is a byte
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)
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req_data = req_struct.parse(req)
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user_id = req_data.user_id
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floor_id = req_data.trial_tower_id
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profile_data = self.game_data.profile.get_profile(user_id)
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profile_data = self.game_data.profile.get_profile(user_id)
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resp = SaoEpisodePlayStartResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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resp = SaoEpisodePlayStartResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
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