Attention: There are all talking about maimai DX and newer version, not Pre-DX
dx and newer version request these but no used, they are just exist in game code, only found `oldServerUrl` used in SDEZ 1.00, this should also fix SDGA and SDGB try to visit `ServerUrl + movieServerUrl` although that just because of SEGA shit code
tested work
![image](/attachments/f2c79134-4651-4976-8278-bbcf268f424a)
Reviewed-on: Hay1tsme/artemis#125
Co-authored-by: zaphkito <zaphkito@noreply.gitea.tendokyu.moe>
Co-committed-by: zaphkito <zaphkito@noreply.gitea.tendokyu.moe>
Int versions of Chunithm use nearly the same endpoints, just with C3Exp at the end. We can treat them the same as the regular versions of the game for now by simply removing the C3Exp portion of the endpoints and running our current logic. Note that later we should treat Int and JP as separate versions
Allows setting allnet uri/host response based on things like version, config files, and other factors to accommodate a wider range of potential setups under the same roof. This DOES require all titles to adopt a new structure but it's documented and should hopefully be somewhat intuitive.
Co-authored-by: Hay1tsme <kevin@hay1ts.me>
Reviewed-on: Hay1tsme/artemis#66
Co-authored-by: Kevin Trocolli <pitok236@gmail.com>
Co-committed-by: Kevin Trocolli <pitok236@gmail.com>
- Added CHUNITHM SUN support
- Added first matchmaking support with CPU spawning and messages
- Fixed wrong `next_idx` calculations
- Added `startDate` to events to spawn the correct items
- Fixed login bonus per version
- Added information to docs