forked from Dniel97/artemis
Some documentation
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@ -246,6 +246,8 @@ class IDACSeason2(IDACBase):
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],
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],
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}
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}
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],
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],
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# Should respective to official reward list, or the game won't accept them,
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# game will show rewards as it is but won't add them into players' stock
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"last_round_event": [],
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"last_round_event": [],
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"last_round_event_ranking": [],
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"last_round_event_ranking": [],
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"round_event_exp": [],
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"round_event_exp": [],
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@ -959,6 +961,8 @@ class IDACSeason2(IDACBase):
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"frozen_data": {"frozen_status": 2},
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"frozen_data": {"frozen_status": 2},
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"penalty_data": {"penalty_flag": 0, "penalty_2_level": 0},
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"penalty_data": {"penalty_flag": 0, "penalty_2_level": 0},
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"config_data": config_data,
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"config_data": config_data,
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# 2 for newly received gift, otherwise for already acquired.
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# Don't know what first_distribution_flag is for, seems it's only handled by server side
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"battle_gift_data": [],
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"battle_gift_data": [],
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"ticket_data": ticket_data,
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"ticket_data": ticket_data,
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"round_event": [],
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"round_event": [],
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@ -2443,6 +2447,9 @@ class IDACSeason2(IDACBase):
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}
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}
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def handle_user_updateonlinebattle_request(self, data: Dict, headers: Dict):
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def handle_user_updateonlinebattle_request(self, data: Dict, headers: Dict):
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# Most likely depends on last race result.
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# The game requests this before the match actually start,
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# returning true (1) will make this match exp. or pride point null and void.
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return {
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return {
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"status_code": "0",
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"status_code": "0",
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"bothwin_penalty": 1,
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"bothwin_penalty": 1,
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