forked from Dniel97/artemis
225 lines
8.7 KiB
Plaintext
225 lines
8.7 KiB
Plaintext
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{% extends "core/templates/index.jinja" %}
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{% block content %}
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<style>
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{% include 'titles/mai2/templates/css/mai2_style.css' %}
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</style>
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<div class="container">
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{% include 'titles/mai2/templates/mai2_header.jinja' %}
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{% if playlog is defined and playlog is not none %}
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<div class="row">
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<h4 style="text-align: center;">Playlog counts: {{ playlog_count }}</h4>
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{% set rankName = ['D', 'C', 'B', 'BB', 'BBB', 'A', 'AA', 'AAA', 'S', 'S+', 'SS', 'SS+', 'SSS', 'SSS+'] %}
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{% set difficultyName = ['basic', 'hard', 'expert', 'master', 'ultimate'] %}
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{% for record in playlog %}
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<div class="col-lg-6 mt-3">
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<div class="card bg-card rounded card-hover">
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<div class="card-header row">
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<div class="col-8 scrolling-text">
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<h5 class="card-text"> {{ record.title }} </h5>
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<br>
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<h6 class="card-text"> {{ record.artist }} </h6>
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</div>
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<div class="col-4">
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<h6 class="card-text">{{ record.raw.userPlayDate }}</h6>
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<h6 class="card-text">TRACK {{ record.raw.trackNo }}</h6>
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</div>
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</div>
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<div class="card-body row">
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<div class="col-3" style="text-align: center;">
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<h4 class="card-text">{{ record.raw.deluxscore }}</h4>
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<h2>{{ rankName[record.raw.rank] }}</h2>
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<h6
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class="{% if record.raw.level == 0 %}basic{% elif record.raw.level == 1 %}advanced{% elif record.raw.level == 2 %}expert{% elif record.raw.level == 3 %}master{% elif record.raw.level == 4 %}remaster{% endif %}">
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{{ difficultyName[record.raw.level] }}  {{ record.difficulty }}
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</h6>
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</div>
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<div class="col-6" style="text-align: center;">
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<table class="table-small table-rowdistinc">
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<tr>
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<td>CRITICAL PERFECT</td>
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<td>
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Tap: {{ record.raw.tapCriticalPerfect }}<br>
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Hold: {{ record.raw.holdCriticalPerfect }}<br>
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Slide: {{ record.raw.slideCriticalPerfect }}<br>
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Touch: {{ record.raw.touchCriticalPerfect }}<br>
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Break: {{ record.raw.breakCriticalPerfect }}
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</td>
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</tr>
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<tr>
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<td>PERFECT</td>
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<td>
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Tap: {{ record.raw.tapPerfect }}<br>
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Hold: {{ record.raw.holdPerfect }}<br>
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Slide: {{ record.raw.slidePerfect }}<br>
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Touch: {{ record.raw.touchPerfect }}<br>
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Break: {{ record.raw.breakPerfect }}
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</td>
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</tr>
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<tr>
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<td>GREAT</td>
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<td>
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Tap: {{ record.raw.tapGreat }}<br>
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Hold: {{ record.raw.holdGreat }}<br>
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Slide: {{ record.raw.slideGreat }}<br>
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Touch: {{ record.raw.touchGreat }}<br>
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Break: {{ record.raw.breakGreat }}
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</td>
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</tr>
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<tr>
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<td>GOOD</td>
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<td>
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Tap: {{ record.raw.tapGood }}<br>
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Hold: {{ record.raw.holdGood }}<br>
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Slide: {{ record.raw.slideGood }}<br>
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Touch: {{ record.raw.touchGood }}<br>
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Break: {{ record.raw.breakGood }}
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</td>
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</tr>
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<tr>
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<td>MISS</td>
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<td>
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Tap: {{ record.raw.tapMiss }}<br>
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Hold: {{ record.raw.holdMiss }}<br>
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Slide: {{ record.raw.slideMiss }}<br>
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Touch: {{ record.raw.touchMiss }}<br>
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Break: {{ record.raw.breakMiss }}
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</td>
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</tr>
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</table>
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</div>
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<div class="col-3" style="text-align: center;">
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{%if record.raw.comboStatus == 1 %}
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<h6>FULL COMBO</h6>
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{% endif %}
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{%if record.raw.comboStatus == 2 %}
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<h6>FULL COMBO +</h6>
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{% endif %}
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{%if record.raw.comboStatus == 3 %}
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<h6>ALL PERFECT</h6>
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{% endif %}
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{%if record.raw.comboStatus == 4 %}
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<h6>ALL PERFECT +</h6>
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{% endif %}
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{%if record.raw.syncStatus == 1 %}
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<h6>FULL SYNC</h6>
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{% endif %}
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{%if record.raw.syncStatus == 2 %}
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<h6>FULL SYNC +</h6>
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{% endif %}
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{%if record.raw.syncStatus == 3 %}
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<h6>FULL SYNC DX</h6>
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{% endif %}
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{%if record.raw.syncStatus == 4 %}
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<h6>FULL SYNC DX +</h6>
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{% endif %}
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{%if record.raw.isAchieveNewRecord == 1 or record.raw.isDeluxscoreNewRecord == 1 %}
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<h6>NEW RECORD</h6>
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{% endif %}
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</div>
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</div>
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</div>
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</div>
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{% endfor %}
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</div>
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{% set playlog_pages = playlog_count // 20 + 1 %}
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{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
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No Playlog information found for this account.
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{% else %}
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Login to view profile information.
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{% endif %}
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</div>
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<footer class="navbar-fixed-bottom">
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<nav aria-label="Playlog page navigation">
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<ul class="pagination justify-content-center mt-3">
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<li class="page-item"><a id="prev_page" class="page-link" href="#">Previous</a></li>
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<li class="page-item"><a id="first_page" class="page-link" href="/game/mai2/playlog/">1</a></li>
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<li class="page-item"><a id="prev_3_page" class="page-link" href="">...</a></li>
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<li class="page-item"><a id="front_page" class="page-link" href="">2</a></li>
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<li class="page-item"><a id="cur_page" class="page-link active" href="">3</a></li>
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<li class="page-item"><a id="back_page" class="page-link" href="">4</a></li>
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<li class="page-item"><a id="next_3_page" class="page-link" href="">...</a></li>
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<li class="page-item"><a id="last_page" class="page-link" href="/game/mai2/playlog/{{ playlog_pages }}">{{
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playlog_pages }}</a></li>
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<li class="page-item"><a id="next_page" class="page-link" href="#">Next</a></li>
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</ul>
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</nav>
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<div class="row">
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<div class="col-5"></div>
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<div class="col-2">
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<div class="input-group rounded">
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<input id="page_input" type="text" class="form-control" placeholder="go to page">
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<span class="input-group-btn">
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<button id="go_button" class="btn btn-light" type="button">
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Go!
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</button>
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</span>
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</div>
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</div>
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<div class="col-5"></div>
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</div>
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</footer>
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<script>
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$(document).ready(function () {
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$('.scrolling-text p, .scrolling-text h1, .scrolling-text h2, .scrolling-text h3, .scrolling-text h4, .scrolling-text h5, .scrolling-text h6').each(function () {
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var parentWidth = $(this).parent().width();
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var elementWidth = $(this).outerWidth();
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var elementWidthWithPadding = $(this).outerWidth(true);
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if (elementWidthWithPadding > parentWidth) {
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$(this).addClass('scrolling');
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}
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});
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var currentUrl = window.location.pathname;
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var currentPage = parseInt(currentUrl.split('/').pop());
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var rootUrl = '/game/mai2/playlog/';
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var playlogPages = {{ playlog_pages }};
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if (Number.isNaN(currentPage)) {
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currentPage = 1;
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}
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$('#cur_page').text(currentPage);
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$('#prev_page').attr('href', rootUrl + (currentPage - 1))
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$('#next_page').attr('href', rootUrl + (currentPage + 1))
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$('#front_page').attr('href', rootUrl + (currentPage - 1))
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$('#front_page').text(currentPage - 1);
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$('#back_page').attr('href', rootUrl + (currentPage + 1))
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$('#back_page').text(currentPage + 1);
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$('#prev_3_page').attr('href', rootUrl + (currentPage - 3))
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$('#next_3_page').attr('href', rootUrl + (currentPage + 3))
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if ((currentPage - 1) < 3) {
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$('#prev_3_page').hide();
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if ((currentPage - 1) < 2) {
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$('#front_page').hide();
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if (currentPage === 1) {
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$('#first_page').hide();
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$('#prev_page').addClass('disabled');
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}
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}
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}
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if ((playlogPages - currentPage) < 3) {
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$('#next_3_page').hide();
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if ((playlogPages - currentPage) < 2) {
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$('#back_page').hide();
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if (currentPage === playlogPages) {
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$('#last_page').hide();
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$('#next_page').addClass('disabled');
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}
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}
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}
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$('#go_button').click(function () {
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var pageNumber = parseInt($('#page_input').val());
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if (!Number.isNaN(pageNumber) && pageNumber <= playlogPages && pageNumber >= 0) {
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var url = '/game/mai2/playlog/' + pageNumber;
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window.location.href = url;
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} else {
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$('#page_input').val('');
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$('#page_input').attr('placeholder', 'invalid input!');
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}
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});
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});
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</script>
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{% endblock content %}
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