Files
segatools/games/apm3hook/apm3-dll.c
kyoubate-haruka e2e4b37e3f APMv3: add hook (#73)
This adds support for APMv3 I/O, menus and the launcher.

* Added a apm3hook dll and I/O based on the usual layout.
* Added C:\Mount\Apm to vfs.
* Added the relevant .dlls to unityhook.
* Added a hook for apmmount.dll that uses `CreateDosDevice` to mount decrypted data to the locations the launcher and games expect files to be. This will conflict with anything that is already at W:\ and X:\, but I do not have better solutions for this.
* `launch.bat` is a bit more involved as it simulates the launcher loop. It can be broken by alt+f4ing or closing the launcher with "X".
* An extra export was added, so rundll32 can be used to get rid of the dosdevices after the launcher was killed.
* Since all the games do everything via `X:\lib\apm.dll`, no game hooks were needed in testing, therefore, `game.bat` files can be used as is.
* Path hooks are applied correctly, so you can go correctly between games, launcher, sub system test mode and game test modes.

A setup guide (some stuff specific to my server) can be found here:
https://gmg.hopto.org:82/gmg/wiki/index.php/All.Net_P-ras_Multi_Menu

Tested with the 2 APM sample apps, Blazblue, Puyo, Guilty Gear and some weird unity puzzle game whose name I forgot.

![Apmv3System_yLRityJVpm.png](/attachments/3d645e71-81e6-42e6-acd4-63c537cda59e)
![puyoe_hJNhnJGFnd.png](/attachments/01664049-71fe-4c38-9c99-39649ab21e56)

Reviewed-on: #73
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-07-20 09:43:56 +00:00

116 lines
3.1 KiB
C

#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "apm3hook/apm3-dll.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
const struct dll_bind_sym apm3_dll_syms[] = {
{
.sym = "apm3_io_init",
.off = offsetof(struct apm3_dll, init),
}, {
.sym = "apm3_io_poll",
.off = offsetof(struct apm3_dll, poll),
}, {
.sym = "apm3_io_get_opbtns",
.off = offsetof(struct apm3_dll, get_opbtns),
}, {
.sym = "apm3_io_get_gamebtns",
.off = offsetof(struct apm3_dll, get_gamebtns),
}, {
.sym = "apm3_io_led_init",
.off = offsetof(struct apm3_dll, led_init),
}, {
.sym = "apm3_io_led_set_colors",
.off = offsetof(struct apm3_dll, led_set_leds),
}
};
struct apm3_dll apm3_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
// Not much of this lends itself to being easily factored out. Also there
// will be a lot of API-specific branching code here eventually as new API
// versions get defined, so even though these functions all look the same
// now this won't remain the case forever.
HRESULT apm3_dll_init(const struct apm3_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("APM IO: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("APM IO: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "apm3_io_get_api_version");
if (get_api_version != NULL) {
apm3_dll.api_version = get_api_version();
} else {
apm3_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose apm3_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (apm3_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("APM IO: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
apm3_dll.api_version);
goto end;
}
sym = apm3_dll_syms;
hr = dll_bind(&apm3_dll, src, &sym, _countof(apm3_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("APM IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}