Files
segatools/games/apm3io/backend.h

11 lines
176 B
C

#pragma once
#include <stdint.h>
#include "apm3io/apm3io.h"
struct apm3_io_backend {
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint16_t *gamebtn);
};