forked from Hay1tsme/segatools
improved all segatools.ini
configs
This commit is contained in:
71
dist/mercury/segatools.ini
vendored
71
dist/mercury/segatools.ini
vendored
@ -1,11 +1,20 @@
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; -----------------------------------------------------------------------------
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; Path settings
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; -----------------------------------------------------------------------------
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[vfs]
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; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
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amfs=amfs
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amfs=
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; Insert the path to the game Option directory here (contains Axxx directories)
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option=
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; Create an empty directory somewhere and insert the path here.
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; This directory may be shared between multiple SEGA games.
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; NOTE: This has nothing to do with Windows %APPDATA%.
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appdata=appdata
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option=option
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appdata=
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; -----------------------------------------------------------------------------
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; Device settings
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; -----------------------------------------------------------------------------
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[aime]
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; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
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@ -18,6 +27,10 @@ aimePath=DEVICE\aime.txt
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; GP1232A02A FUTABA assembly.
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enable=1
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; -----------------------------------------------------------------------------
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; Network settings
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; -----------------------------------------------------------------------------
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[dns]
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; Insert the hostname or IP address of the server you wish to use here.
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; Note that 127.0.0.1, localhost etc are specifically rejected.
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@ -28,6 +41,14 @@ default=127.0.0.1
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; SEGA games are somewhat picky about their LAN environment, so leaving this
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; setting enabled is recommended.
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enable=1
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; The final octet of the local host's IP address on the virtualized subnet (so,
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; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
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; local host's virtualized LAN IP is `192.168.32.11`).
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addrSuffix=11
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; -----------------------------------------------------------------------------
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; Board settings
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; -----------------------------------------------------------------------------
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[keychip]
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; The /24 LAN subnet that the emulated keychip will tell the game to expect.
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@ -35,9 +56,6 @@ enable=1
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; that subnet must start with 192.168.
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subnet=192.168.174.0
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[gfx]
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enable=1
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[gpio]
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; ALLS DIP switches.
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enable=1
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@ -51,6 +69,35 @@ freeplay=0
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; this to 1 on exactly one machine and set this to 0 on all others.
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dipsw1=1
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; -----------------------------------------------------------------------------
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; Misc. hook settings
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; -----------------------------------------------------------------------------
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[gfx]
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enable=1
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; Hooks related to the touch boards
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[touch]
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enable=1
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; Hooks related to the LED board (codenamed Elisabeth)
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[elisabeth]
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enable=1
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; -----------------------------------------------------------------------------
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; Custom IO settings
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; -----------------------------------------------------------------------------
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[aimeio]
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; To use a custom card reader IO DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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path=
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[mercuryio]
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; To use a custom WACCA IO DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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path=
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; -----------------------------------------------------------------------------
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; Input settings
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; -----------------------------------------------------------------------------
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@ -75,15 +122,3 @@ coin=0x72
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volup=0x26
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; Volume down virtual-key code. Default is the "DOWN" key.
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voldown=0x28
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; Hooks related to the touch boards
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[touch]
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enable=1
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; Hooks related to the LED board (codenamed Elisabeth)
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[elisabeth]
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enable=1
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;[mercuryio]
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; Use mercuryio.dll
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;path=mercuryio.dll
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