forked from Hay1tsme/segatools
ekt: initial code
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10
games/ektio/backend.h
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10
games/ektio/backend.h
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#pragma once
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#include <stdint.h>
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#include "ektio/ektio.h"
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struct ekt_io_backend {
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void (*get_gamebtns)(uint32_t *gamebtn);
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void (*get_trackball)(uint8_t *x, uint8_t *y);
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};
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