hooklib: Add D3D11 and DXGI graphics hooks

IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
This commit is contained in:
2021-10-25 09:16:14 +00:00
committed by Hay1tsme
parent 6576af5a86
commit b6f1ca6437
23 changed files with 675 additions and 86 deletions

View File

@ -17,8 +17,14 @@ hooklib_lib = static_library(
'dvd.h',
'fdshark.c',
'fdshark.h',
'gfx.c',
'gfx.h',
'gfx/d3d9.c',
'gfx/d3d9.h',
'gfx/d3d11.c',
'gfx/d3d11.h',
'gfx/dxgi.c',
'gfx/dxgi.h',
'gfx/gfx.c',
'gfx/gfx.h',
'path.c',
'path.h',
'reg.c',