forked from Hay1tsme/segatools
refactor all common parts and games
This commit is contained in:
146
games/cmhook/dllmain.c
Normal file
146
games/cmhook/dllmain.c
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@ -0,0 +1,146 @@
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/*
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"Card Maker" (cm) hook
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Devices
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USB: 837-15257-01 "Type 4" I/O Board
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USB: 838-20006 "WinTouch" Controller Board
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USB: 630-00009 Sinfonia CHC-C310 Printer
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COM1: 837-15396 "Gen 3" Aime Reader
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM3: 220-5872 AS-6DB Coin Selector
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*/
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#include <windows.h>
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#include <stdlib.h>
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#include "board/io4.h"
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#include "board/sg-reader.h"
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#include "board/vfd.h"
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#include "hook/process.h"
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#include "hooklib/dvd.h"
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#include "hooklib/touch.h"
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#include "hooklib/serial.h"
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#include "hooklib/spike.h"
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#include "cmhook/config.h"
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#include "cmhook/io4.h"
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#include "cmhook/cm-dll.h"
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#include "platform/platform.h"
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#include "unityhook/hook.h"
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#include "util/dprintf.h"
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#include "util/env.h"
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static HMODULE cm_hook_mod;
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static process_entry_t cm_startup;
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static struct cm_hook_config cm_hook_cfg;
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static DWORD CALLBACK cm_pre_startup(void)
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{
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HRESULT hr;
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dprintf("--- Begin cm_pre_startup ---\n");
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/* Load config */
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cm_hook_config_load(&cm_hook_cfg, get_config_path());
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/* Hook Win32 APIs */
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dvd_hook_init(&cm_hook_cfg.dvd, cm_hook_mod);
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touch_screen_hook_init(&cm_hook_cfg.touch, cm_hook_mod);
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serial_hook_init();
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/* Hook external DLL APIs */
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printer_hook_init(&cm_hook_cfg.printer, 0, cm_hook_mod);
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/* Initialize emulation hooks */
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struct dipsw_config new_dipsw_config[8] = {
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{L"Delivery Server", L"Client", L"Server"},
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};
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// Set the system dip switch configuration
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memcpy(cm_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
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sizeof(new_dipsw_config));
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hr = platform_hook_init(
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&cm_hook_cfg.platform,
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"SDED",
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"ACA1",
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cm_hook_mod);
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if (FAILED(hr)) {
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goto fail;
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}
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hr = cm_dll_init(&cm_hook_cfg.dll, cm_hook_mod);
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if (FAILED(hr)) {
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goto fail;
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}
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hr = sg_reader_hook_init(&cm_hook_cfg.aime, 1, 1, cm_hook_mod);
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if (FAILED(hr)) {
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goto fail;
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}
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hr = vfd_hook_init(&cm_hook_cfg.vfd, 2);
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if (FAILED(hr)) {
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goto fail;
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}
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hr = cm_io4_hook_init(&cm_hook_cfg.io4);
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if (FAILED(hr)) {
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goto fail;
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}
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/* Initialize Unity native plugin DLL hooks
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There seems to be an issue with other DLL hooks if `LoadLibraryW` is
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hooked earlier in the `cmhook` initialization. */
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unity_hook_init(&cm_hook_cfg.unity, cm_hook_mod, NULL);
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/* Initialize debug helpers */
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spike_hook_init(get_config_path());
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dprintf("--- End cm_pre_startup ---\n");
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/* Jump to EXE start address */
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return cm_startup();
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fail:
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ExitProcess(EXIT_FAILURE);
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}
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BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
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{
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HRESULT hr;
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if (cause != DLL_PROCESS_ATTACH) {
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return TRUE;
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}
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cm_hook_mod = mod;
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hr = process_hijack_startup(cm_pre_startup, &cm_startup);
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if (!SUCCEEDED(hr)) {
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dprintf("Failed to hijack process startup: %x\n", (int) hr);
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}
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return SUCCEEDED(hr);
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}
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