refactor all common parts and games

This commit is contained in:
2025-04-17 19:31:37 +02:00
parent a6126bf290
commit ae3dd666f4
496 changed files with 236 additions and 344 deletions

18
common/gfxhook/config.c Normal file
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@ -0,0 +1,18 @@
#include <windows.h>
#include <assert.h>
#include <stddef.h>
#include "gfxhook/config.h"
void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"gfx", L"enable", 1, filename);
cfg->windowed = GetPrivateProfileIntW(L"gfx", L"windowed", 0, filename);
cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename);
cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename);
cfg->dpiAware = GetPrivateProfileIntW(L"gfx", L"dpiAware", 1, filename);
}