forked from Hay1tsme/segatools
changed default operator buttons to F1, F2 and F3 and fixed subnets
This commit is contained in:
18
dist/swdc/segatools.ini
vendored
18
dist/swdc/segatools.ini
vendored
@ -29,12 +29,16 @@ default=127.0.0.1
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; SEGA games are somewhat picky about their LAN environment, so leaving this
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; setting enabled is recommended.
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enable=1
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; The final octet of the local host's IP address on the virtualized subnet (so,
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; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
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; local host's virtualized LAN IP is `192.168.32.11`).
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addrSuffix=11
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[keychip]
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; The /24 LAN subnet that the emulated keychip will tell the game to expect.
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; You must set this to your LAN's IP subnet, and that subnet must start with 192.168,
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; in order to find the MAIN cabinet.
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subnet=192.168.100.0
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subnet=192.168.160.0
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[aimeio]
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; To use a custom card reader IO DLL enter its path here.
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@ -68,12 +72,12 @@ freeplay=0
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; world. An improved solution will be provided later.
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[io4]
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; Test button virtual-key code. Default is the 1 key.
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test=0x31
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; Service button virtual-key code. Default is the 2 key.
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service=0x32
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; Keyboard button to increment coin counter. Default is the 3 key.
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coin=0x33
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; Test button virtual-key code. Default is the F1 key.
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test=0x70
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; Service button virtual-key code. Default is the F2 key.
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service=0x71
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; Keyboard button to increment coin counter. Default is the F3 key.
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coin=0x72
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; Input API selection for IO4 input emulator.
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; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
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