forked from Hay1tsme/segatools
Added d3d11 hook, better touch naming
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@ -9,6 +9,9 @@
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#include "hooklib/serial.h"
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#include "hooklib/spike.h"
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#include "gfxhook/gfx.h"
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#include "gfxhook/d3d11.h"
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#include "mercuryhook/config.h"
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#include "mercuryhook/io4.h"
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#include "mercuryhook/mercury-dll.h"
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@ -40,6 +43,9 @@ static DWORD CALLBACK mercury_pre_startup(void)
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dvd_hook_init(&mercury_hook_cfg.dvd, mercury_hook_mod);
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serial_hook_init();
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gfx_hook_init(&mercury_hook_cfg.gfx);
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gfx_d3d11_hook_init(&mercury_hook_cfg.gfx, mercury_hook_mod);
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/* Initialize emulation hooks */
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hr = platform_hook_init(
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