using System.Diagnostics; using JetBrains.Annotations; namespace Rizu.Core; // UnityEngine.Debug logs don't show up in BepInEx logs for some reason public static class Logger { private static readonly string LogPrefix = "[Rizu]"; [Conditional("DEBUG")] public static void Debug(string msg) { Log("DEBUG", msg); } [Conditional("DEBUG")] [StringFormatMethod("format")] public static void Debug(string format, params object[] args) { Log("DEBUG", format, args); } public static void Info(string msg) { Log("INFO", msg); } [StringFormatMethod("format")] public static void Info(string format, params object[] args) { Log("INFO", format, args); } public static void Error(string msg) { Log("ERROR", msg); } [StringFormatMethod("format")] public static void Error(string format, params object[] args) { Log("ERROR", format, args); } private static void Log(string level, string msg) { System.Console.WriteLine($"{LogPrefix} [{level}] {msg}"); } [StringFormatMethod("format")] private static void Log(string level, string format, params object[] args) { System.Console.WriteLine($"{LogPrefix} [{level}] {format}", args); } }