From 2a9288536749aea89c55a7be1db02264dd5bfcee Mon Sep 17 00:00:00 2001 From: beerpsi Date: Thu, 23 May 2024 16:18:12 +0700 Subject: [PATCH] Release 0.1.2 --- README.md | 22 +++++++++---------- .../Resources => Resources}/Rizu.cfg | 0 Rizu.BepInEx/Properties/AssemblyInfo.cs | 4 ++-- Rizu.BepInEx/Rizu.BepInEx.csproj | 2 +- Rizu.Core/Properties/AssemblyInfo.cs | 4 ++-- Rizu.Core/Rizu.Core.csproj | 2 +- Rizu.MonoMod/Properties/AssemblyInfo.cs | 4 ++-- Rizu.MonoMod/Rizu.MonoMod.csproj | 3 +-- 8 files changed, 19 insertions(+), 22 deletions(-) rename {Rizu.MonoMod/Resources => Resources}/Rizu.cfg (100%) diff --git a/README.md b/README.md index 54d8483..6a3c2a5 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ place it in the same folder as the game executable (Sinmai.exe), then follow **o ### BepInEx (fast) - Update [segatools](https://gitea.tendokyu.moe/Dniel97/segatools/releases/latest). -- Download [Rizu-v0.1.1.zip](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/download/v0.1.1/Rizu-v0.1.1.zip). +- Download [Rizu-BepInEx-v0.1.2.zip](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/download/v0.1.2/Rizu-BepInEx-v0.1.2.zip). - Extract the zip into the base game folder (containing `Sinmai.exe`). - Edit `segatools.ini`, adding this entry: ```ini @@ -32,19 +32,17 @@ targetAssembly=BepInEx\core\BepInEx.Preloader.dll targetAssembly=BepInEx\core\BepInEx.Preloader.dll ``` -#### Installing the MonoMod loader for BepInEx -- Download the [MonoMod loader for BepInEx](https://github.com/BepInEx/BepInEx.MonoMod.Loader/releases/latest) -- Extract the `BepInEx` folder from the archive into the base game folder. - #### Installing the score hook -- Download `Assembly-CSharp.Rizu.mm.dll` from [releases](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/latest) and -place it in `BepInEx/monomod`. +- Download [Rizu-v0.1.2.zip](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/download/v0.1.2/Rizu-v0.1.2.zip). +- Extract it into the base game folder. In the end, your game directory should look like this: ``` └───BepInEx - └───monomod - └───Assembly-CSharp.Rizu.mm.dll + └───plugins + └───Rizu + ├───Rizu.dll + └───Rizu.Core.dll ├───Sinmai_Data ├───Rizu.cfg ├───Sinmai.exe @@ -53,19 +51,19 @@ In the end, your game directory should look like this: ### Hard-patching using MonoMod - Download [MonoMod](https://github.com/MonoMod/MonoMod/releases/latest). -- Download `Assembly-CSharp.Rizu.mm.dll` from[releases](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/latest) +- Download `Assembly-CSharp.Rizu.mm.dll` from [releases](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/latest) and place it in `Sinmai_Data/Managed`. - Run `MonoMod.exe path\to\Sinmai_Data\Managed\Assembly-CSharp.dll` in a command prompt. - Rename `MONOMODDED_Assembly-CSharp.dll` to `Assembly-CSharp.dll`, optionally backing up the original file. ## Development -Copy these files from `Sinmai_Data/Managed` into `Rizu/External`: +Copy these files from `Sinmai_Data/Managed` into `External`: - `Assembly-CSharp.dll` - `UnityEngine.dll` - `UnityEngine.CoreModule.dll` - `UnityEngine.JSONSerializeModule.dll` - `UnityEngine.UnityWebRequestModule.dll` -You will also need to download [MonoMod](https://github.com/MonoMod/MonoMod/releases/latest). and extract to `Rizu/External`. +You will also need to download [MonoMod](https://github.com/MonoMod/MonoMod/releases/latest). and extract to `External`. After that, the project can be restored and built normally. diff --git a/Rizu.MonoMod/Resources/Rizu.cfg b/Resources/Rizu.cfg similarity index 100% rename from Rizu.MonoMod/Resources/Rizu.cfg rename to Resources/Rizu.cfg diff --git a/Rizu.BepInEx/Properties/AssemblyInfo.cs b/Rizu.BepInEx/Properties/AssemblyInfo.cs index 8ef4884..6e21e93 100644 --- a/Rizu.BepInEx/Properties/AssemblyInfo.cs +++ b/Rizu.BepInEx/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.1.1.0")] -[assembly: AssemblyFileVersion("0.1.1.0")] \ No newline at end of file +[assembly: AssemblyVersion("0.1.2.0")] +[assembly: AssemblyFileVersion("0.1.2.0")] \ No newline at end of file diff --git a/Rizu.BepInEx/Rizu.BepInEx.csproj b/Rizu.BepInEx/Rizu.BepInEx.csproj index bdb0969..13bc3a3 100644 --- a/Rizu.BepInEx/Rizu.BepInEx.csproj +++ b/Rizu.BepInEx/Rizu.BepInEx.csproj @@ -11,7 +11,7 @@ Rizu.BepInEx Rizu Rizu - 0.1.1 + 0.1.2 v4.6.2 512 latest diff --git a/Rizu.Core/Properties/AssemblyInfo.cs b/Rizu.Core/Properties/AssemblyInfo.cs index 57ef573..42b78ca 100644 --- a/Rizu.Core/Properties/AssemblyInfo.cs +++ b/Rizu.Core/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.1.1.0")] -[assembly: AssemblyFileVersion("0.1.1.0")] \ No newline at end of file +[assembly: AssemblyVersion("0.1.2.0")] +[assembly: AssemblyFileVersion("0.1.2.0")] \ No newline at end of file diff --git a/Rizu.Core/Rizu.Core.csproj b/Rizu.Core/Rizu.Core.csproj index c6c17b2..34f15b8 100644 --- a/Rizu.Core/Rizu.Core.csproj +++ b/Rizu.Core/Rizu.Core.csproj @@ -10,7 +10,7 @@ Properties Rizu.Core Rizu.Core - 0.1.1 + 0.1.2 v4.6.2 512 latest diff --git a/Rizu.MonoMod/Properties/AssemblyInfo.cs b/Rizu.MonoMod/Properties/AssemblyInfo.cs index bf4f1db..b15d1c1 100644 --- a/Rizu.MonoMod/Properties/AssemblyInfo.cs +++ b/Rizu.MonoMod/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.1.1.0")] -[assembly: AssemblyFileVersion("0.1.1.0")] \ No newline at end of file +[assembly: AssemblyVersion("0.1.2.0")] +[assembly: AssemblyFileVersion("0.1.2.0")] \ No newline at end of file diff --git a/Rizu.MonoMod/Rizu.MonoMod.csproj b/Rizu.MonoMod/Rizu.MonoMod.csproj index bb459ed..ae0a2c3 100644 --- a/Rizu.MonoMod/Rizu.MonoMod.csproj +++ b/Rizu.MonoMod/Rizu.MonoMod.csproj @@ -10,7 +10,7 @@ Properties Rizu.MonoMod Rizu.MonoMod - 0.1.1 + 0.1.2 v4.6.2 512 latest @@ -67,7 +67,6 @@ -