forked from Dniel97/segatools
kemono: add missed declarations
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@ -51,3 +51,16 @@ HRESULT kemono_io_poll(uint16_t* ops, uint16_t* player);
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Minimum API version: 0x0100 */
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void kemono_io_jvs_read_coin_counter(uint16_t *out);
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/* Initialize LED emulation. This function will be called before any
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other fgo_io_led_*() function calls.
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All subsequent calls may originate from arbitrary threads and some may
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overlap with each other. Ensuring synchronization inside your IO DLL is
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your responsibility. */
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HRESULT kemono_io_led_init(void);
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/* Update the RGB LEDs.
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Exact layout is TBD. */
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void kemono_io_led_set_colors(uint8_t board, uint8_t *rgb);
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