forked from Dniel97/segatools
added game specific devices documentation
This commit is contained in:
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@ -1,3 +1,31 @@
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/*
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"Wonderland Wars" (carol*) hook
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Devices:
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JVS: 837-14572 "Type 3" I/O Board
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[Satellite]
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USB: "WinTouch" Controller Board
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^ (DIPSW2 ON, Version 5.xx.xx or above)
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COM1: 3M Touch Systems 78-0011-2353-4 Touch Controller Board
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^ (DIPSW2 OFF)
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COM10: TN32MSEC003S "Gen 1" Aime Reader
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OR
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837-15286 "Gen 2" Aime Reader
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^ (Version 1.6x.xx or above)
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COM11: 837-15070-02 LED Controller Board
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COM12: 837-15312 Pen Controller I/O Board
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[Terminal]
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COM10: 837-15286 "Gen 2" Aime Reader
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*: SEGA's abbreviation for Lewis Carroll, author of Alice's Adventures in
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Wonderland.
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,3 +1,15 @@
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/*
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"CHUNITHM" (chuni) hook
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Devices
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JVS: 837-14572 "Type 3" I/O Board
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COM1: 837-15330 Ground Slider
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COM10: 837-15093-06 LED Controller Board
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COM11: 837-15093-06 LED Controller Board
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COM12: TN32MSEC003S "Gen 1" Aime Reader
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,3 +1,27 @@
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/*
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"CHUNITHM NEW" (chusan) hook
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Devices
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USB: 837-15257-02 "Type 4" I/O Board
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COM1: 837-15330 Ground Slider
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[CVT mode (DIPSW2 ON)]
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COM2: 837-15093-06 LED Controller Board
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COM3: 837-15093-06 LED Controller Board
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COM4: 837-15286 "Gen 2" Aime Reader
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[SP mode (DIPSW2 OFF)]
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USB: 837-15067-02 USB Serial I/F Board
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connected to
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837-15093-06 LED Controller Board (COM20)
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837-15093-06 LED Controller Board (COM21)
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM4: 837-15396 "Gen 3" Aime Reader
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stddef.h>
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#include <stddef.h>
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@ -1,3 +1,16 @@
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/*
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"Card Maker" (cm) hook
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Devices
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USB: 837-15257-01 "Type 4" I/O Board
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USB: 838-20006 "WinTouch" Controller Board
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USB: 630-00009 Sinfonia CHC-C310 Printer
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COM1: 837-15396 "Gen 3" Aime Reader
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM3: 220-5872 AS-6DB Coin Selector
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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1
dist/chusan/segatools.ini
vendored
1
dist/chusan/segatools.ini
vendored
@ -43,6 +43,7 @@ default=127.0.0.1
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; Chunithm is extremely picky about its LAN environment, so leaving this
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; Chunithm is extremely picky about its LAN environment, so leaving this
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; setting enabled is strongly recommended.
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; setting enabled is strongly recommended.
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enable=1
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enable=1
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; The final octet of the local host's IP address on the virtualized subnet (so,
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; The final octet of the local host's IP address on the virtualized subnet (so,
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; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
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; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
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; local host's virtualized LAN IP is `192.168.32.11`).
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; local host's virtualized LAN IP is `192.168.32.11`).
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@ -1,3 +1,14 @@
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/*
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"Hatsune Miku Project DIVA Arcade " (diva) hook
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Devices
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JVS: 837-14572 "Type 3" I/O Board
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COM1: 3M Touch Systems 78-0011-2353-4 Touch Controller Board
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COM10: TN32MSEC003S "Gen 1" Aime Reader
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COM11: 837-15275 Touch Slider
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,3 +1,20 @@
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/*
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"Fate Grand/Order Arcade" (fgo) hook
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Devices
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USB: 837-15257 "Type 4" I/O Board
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USB: 838-15405 "WinTouch" Controller Board
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USB: 630-00008 Sinfonia CHC-C330 Printer
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USB: 837-14509-02 USB-SER I/F BD Mini-B FTDI Board
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connected to
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837-15093-06 LED Controller Board
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COM1: 200-6275 VFD GP1232A02A FUTABA Board
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COM2: 837-15345 RFID Deck Reader Noard
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COM3: 837-15396 "Gen 3" Aime Reader
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COM4: 837-15347 RFID Reader/Writer Board (inside the printer)
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/*
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"Initial D THE ARCADE" (idac) hook
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Devices
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USB: 837-15257 "Type 4" I/O Board
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COM1: 838-15069 MOTOR DRIVE BD RS232/422 Board
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COM2: 837-15070-02 IC BD LED Controller Board
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COM3: 837-15286 "Gen 2" Aime Reader (DIPSW2 OFF)
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OR
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837-15396 "Gen 3" Aime Reader (DIPSW2 ON)
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*/
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#include <windows.h>
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#include <windows.h>
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#include <shlwapi.h>
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#include <shlwapi.h>
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@ -5,6 +18,7 @@
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#include "board/sg-reader.h"
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#include "board/sg-reader.h"
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#include "board/io4.h"
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#include "board/io4.h"
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#include "board/ffb.h"
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#include "hook/process.h"
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#include "hook/process.h"
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/*
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"maimai DX" (mai2) hook
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Devices
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USB: 837-15257-01 "Type 4" I/O Board
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USB: 2 * 601-13216 USB "QR Code" Camera (SDEZ2, SDEZ3)
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USB: 601-13249 USB "Player" Camera (SDEZ1)
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USB: 837-15067-02 IC BD USB to Serial 232
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connected to
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837-15070-04 LED Board Controller (COM21)
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837-15070-04 LED Board Controller (COM23)
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COM1: 837-15396 "Gen 3" Aime Reader
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM3: 509-6483 Touch Panel Controller
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COM4: 509-6483 Touch Panel Controller
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*/
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#include <windows.h>
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#include <windows.h>
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#include "board/io4.h"
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#include "board/io4.h"
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#include "board/vfd.h"
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#include "board/vfd.h"
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#include "hook/process.h"
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#include "hook/process.h"
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#include "hook/table.h"
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#include "hook/iohook.h"
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#include "hooklib/serial.h"
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#include "hooklib/serial.h"
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#include "hooklib/spike.h"
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#include "hooklib/spike.h"
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/*
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"WACCA" (mercury) hook
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Devices
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USB: 837-15257-01 "Type 4" I/O Board
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USB: 14-1497-R "Elisabeth" LED Board Controller
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COM1: 837-15396 "Gen 3" Aime Reader
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM3: PSS-7135-L02-01 "Left Side" Touch Board
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COM4: PSS-7135-L02-01 "Right Sdde" Touch Board
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*/
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#include <windows.h>
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#include <windows.h>
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#include "board/io4.h"
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#include "board/io4.h"
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/*
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"O.N.G.E.K.I." (mu3) hook
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Devices
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USB: 837-15257-01 "Type 4" I/O Board
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USB: 3 * 601-13216 USB "QR Code" Camera (SDDT1-SDDT3)
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COM1: 837-15396 "Gen 3" Aime Reader
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COM2: 200-6275 VFD GP1232A02A FUTABA Board
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COM3: 837-15093-06 LED Controller Board
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*/
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#include <windows.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/*
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"SEGA World Drivers Championship" (swdc) hook
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Devices
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USB: 837-15257 "Type 4" I/O Board
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USB: 838-15415 Indicator BD Main Board (COM21)
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WITH
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838-15416 Indicator BD LED Board
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COM1: 838-15069 MOTOR DRIVE BD RS232/422 board
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COM2: 837-15396 "Gen 3" Aime reader
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COM3: 837-15070-04 IC BD LED controller board
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COM4: 200-6275 VFD GP1232A02A FUTABA board
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*/
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#include <windows.h>
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#include <windows.h>
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#include <shlwapi.h>
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#include <shlwapi.h>
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