segatools/carolhook/dllmain.c

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#include <windows.h>
#include <stdlib.h>
#include "amex/amex.h"
#include "gfxhook/gfx.h"
#include "gfxhook/d3d9.h"
#include "board/sg-reader.h"
#include "carolhook/config.h"
#include "carolhook/carol-dll.h"
#include "carolhook/jvs.h"
#include "carolhook/touch.h"
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#include "carolhook/ledbd.h"
#include "carolhook/controlbd.h"
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#include "hook/process.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
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#include "hooklib/createprocess.h"
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#include "hooklib/cursor.h"
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#include "platform/platform.h"
#include "util/dprintf.h"
static HMODULE carol_hook_mod;
static process_entry_t carol_startup;
static struct carol_hook_config carol_hook_cfg;
/*
COM Layout
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01: Touchscreen
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10: Aime reader
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11: LED board
12: Control Board
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*/
static DWORD CALLBACK carol_pre_startup(void)
{
HRESULT hr;
HMODULE d3dc;
HMODULE dbghelp;
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dprintf("--- Begin carol_pre_startup ---\n");
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if ( !SetProcessDPIAware() )
dprintf("Failed to set process DPI awareness level!\n");
/* Pin the D3D shader compiler. This makes startup much faster. */
d3dc = LoadLibraryW(L"D3DCompiler_43.dll");
if (d3dc != NULL) {
dprintf("Pinned shader compiler, hMod=%p\n", d3dc);
} else {
dprintf("Failed to load shader compiler!\n");
}
/* Pin dbghelp so the path hooks apply to it. */
dbghelp = LoadLibraryW(L"dbghelp.dll");
if (dbghelp != NULL) {
dprintf("Pinned debug helper library, hMod=%p\n", dbghelp);
} else {
dprintf("Failed to load debug helper library!\n");
}
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cursor_hook_init();
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/* Config load */
carol_hook_config_load(&carol_hook_cfg, L".\\segatools.ini");
/* Hook Win32 APIs */
serial_hook_init();
/* Initialize emulation hooks */
hr = platform_hook_init(
&carol_hook_cfg.platform,
"SDAP",
"AAV0",
carol_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = carol_dll_init(&carol_hook_cfg.dll, carol_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = amex_hook_init(&carol_hook_cfg.amex, carol_jvs_init);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&carol_hook_cfg.aime, 10, 1, carol_hook_mod);
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if (FAILED(hr)) {
goto fail;
}
gfx_hook_init(&carol_hook_cfg.gfx);
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gfx_d3d9_hook_init(&carol_hook_cfg.gfx, carol_hook_mod);
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hr = touch_hook_init(&carol_hook_cfg.touch);
if (FAILED(hr)) {
goto fail;
}
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hr = ledbd_hook_init(&carol_hook_cfg.ledbd);
if (FAILED(hr)) {
goto fail;
}
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hr = controlbd_hook_init(&carol_hook_cfg.controlbd);
if (FAILED(hr)) {
goto fail;
}
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hr = createprocess_push_hook_a(".\\15312firm\\firmupdate_1113.exe", "inject -d -k carolhook.dll ", NULL, false);
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if (FAILED(hr)) {
goto fail;
}
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/* Initialize debug helpers */
spike_hook_init(L".\\segatools.ini");
dprintf("--- End carol_pre_startup ---\n");
/* Jump to EXE start address */
return carol_startup();
fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
carol_hook_mod = mod;
hr = process_hijack_startup(carol_pre_startup, &carol_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}