from datetime import datetime, timedelta import json, logging from typing import Any, Dict from core.config import CoreConfig from titles.pokken.config import PokkenConfig from titles.pokken.proto import jackal_pb2 class PokkenBase: def __init__(self, core_cfg: CoreConfig, game_cfg: PokkenConfig) -> None: self.core_cfg = core_cfg self.game_cfg = game_cfg self.version = 0 self.logger = logging.getLogger("pokken") def handle_noop(self, request: Any) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = request.type return res.SerializeToString() def handle_ping(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.PING return res.SerializeToString() def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.REGISTER_PCB self.logger.info(f"Register PCB {request.register_pcb.pcb_id}") regist_pcb = jackal_pb2.RegisterPcbResponseData() regist_pcb.server_time = int(datetime.now().timestamp()) biwa_setting = { "MatchingServer": { "host": f"https://{self.game_cfg.server.hostname}", "port": self.game_cfg.server.port, "url": "/SDAK/100/matching", }, "StunServer": { "addr": self.game_cfg.server.hostname, "port": self.game_cfg.server.port_stun, }, "TurnServer": { "addr": self.game_cfg.server.hostname, "port": self.game_cfg.server.port_turn, }, "AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}", "locationId": 123, "logfilename": "JackalMatchingLibrary.log", "biwalogfilename": "./biwa.log", } regist_pcb.bnp_baseuri = f"{self.core_cfg.title.hostname}/bna" regist_pcb.biwa_setting = json.dumps(biwa_setting) res.register_pcb.CopyFrom(regist_pcb) return res.SerializeToString() def handle_save_ads(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_ADS return res.SerializeToString() def handle_save_client_log( self, request: jackal_pb2.Request ) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG return res.SerializeToString() def handle_check_diagnosis( self, request: jackal_pb2.Request ) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS return res.SerializeToString() def handle_load_client_settings( self, request: jackal_pb2.Request ) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS settings = jackal_pb2.LoadClientSettingsResponseData() settings.money_magnification = 0 settings.continue_bonus_exp = 100 settings.continue_fight_money = 100 settings.event_bonus_exp = 100 settings.level_cap = 999 settings.op_movie_flag = 0xFFFFFFFF settings.lucky_bonus_rate = 1 settings.fail_support_num = 10 settings.chara_open_flag = 0xFFFFFFFF settings.chara_open_date = int(datetime.now().timestamp() / 1000) settings.chara_pre_open_date = int(datetime.now().timestamp() / 1000) settings.search_id = 123 res.load_client_settings.CopyFrom(settings) return res.SerializeToString() def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes: res = jackal_pb2.Response() res.result = 1 res.type = jackal_pb2.MessageType.LOAD_RANKING ranking = jackal_pb2.LoadRankingResponseData() ranking.ranking_id = 1 ranking.ranking_start = 0 ranking.ranking_end = 1 ranking.event_end = True ranking.modify_date = int(datetime.now().timestamp() / 1000) res.load_ranking.CopyFrom(ranking) def handle_matching_noop(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: return {} def handle_matching_start_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: return {} def handle_matching_is_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: """ "sessionId":"12345678", "A":{ "pcb_id": data["data"]["must"]["pcb_id"], "gip": client_ip }, "list":[] """ return {} def handle_matching_stop_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict: return {}