diff --git a/titles/sao/base.py b/titles/sao/base.py index facae40..53df0d2 100644 --- a/titles/sao/base.py +++ b/titles/sao/base.py @@ -303,26 +303,30 @@ class SaoBase: req_data = SaoSynthesizeEnhancementEquipmentRequest(header, request) synthesize_equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id) - for i in range(0,req_data.material_common_reward_user_data_count): - - itemList = self.game_data.static.get_item_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id) - heroList = self.game_data.static.get_hero_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id) - equipmentList = self.game_data.static.get_equipment_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id) + for x in req_data.material_common_reward_user_data_list: + equipment_exp = 0 + itemList = self.game_data.static.get_item_id(x.user_common_reward_id) + heroList = self.game_data.static.get_hero_id(x.user_common_reward_id) + equipmentList = self.game_data.static.get_equipment_id(x.user_common_reward_id) if itemList: equipment_exp = 2000 + int(synthesize_equipment_data["enhancement_exp"]) - self.game_data.item.remove_item(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id) + self.game_data.item.remove_item(req_data.user_id, x.user_common_reward_id) if equipmentList: - equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id) + equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, x.user_common_reward_id) equipment_exp = int(equipment_data["enhancement_exp"]) + int(synthesize_equipment_data["enhancement_exp"]) - self.game_data.item.remove_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id) + self.game_data.item.remove_equipment(req_data.user_id, x.user_common_reward_id) if heroList: - hero_data = self.game_data.item.get_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id) + hero_data = self.game_data.item.get_hero_log(req_data.user_id, x.user_common_reward_id) equipment_exp = int(hero_data["log_exp"]) + int(synthesize_equipment_data["enhancement_exp"]) - self.game_data.item.remove_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id) + self.game_data.item.remove_hero_log(req_data.user_id, x.user_common_reward_id) + if equipment_exp == 0: + self.logger.warn(f"Common reward {x.user_common_reward_id} (type {x.common_reward_type}) not found!") + continue + self.game_data.item.put_equipment_data(req_data.user_id, int(req_data.origin_user_equipment_id), synthesize_equipment_data["enhancement_value"], equipment_exp, 0, 0, 0) profile = self.game_data.profile.get_profile(req_data.user_id) diff --git a/titles/sao/handlers/helpers.py b/titles/sao/handlers/helpers.py index 8706ca9..ba91751 100644 --- a/titles/sao/handlers/helpers.py +++ b/titles/sao/handlers/helpers.py @@ -73,12 +73,13 @@ class BaseHelper: class MaterialCommonRewardUserData(BaseHelper): def __init__(self, data: bytes, offset: int) -> None: - self.common_reward_type = decode_short(data, offset) - offset += SHORT_OFF + super().__init__(data, offset) + self.common_reward_type = decode_short(data, offset + self._sz) + self._sz += SHORT_OFF - self.user_common_reward_id = decode_short(data, offset) - - self._sz = SHORT_OFF + SHORT_OFF + user_common_reward_id = decode_str(data, offset + self._sz) + self.user_common_reward_id = user_common_reward_id[0] + self._sz += user_common_reward_id[1] class PartyTeamData(BaseHelper): def __init__(self, data: bytes, offset: int) -> None: