daphnis/components/RecentChunithmScores/action.ts
2024-08-15 00:35:04 -04:00

113 lines
3.1 KiB
TypeScript

"use server";
import { getAuth } from "@/auth/queries/getauth";
import { supportedVersionNumber } from "@/lib/helpers";
import { artemis } from "@/lib/prisma";
export async function getUserRatingBaseList() {
const { user } = await getAuth();
if (!user || !user.accessCode) {
throw new Error("User is not authenticated or accessCode is missing");
}
try {
const userRatingBaseList = await artemis.chuni_profile_rating.findMany({
where: {
user: user.UserId,
type: "userRatingBaseList",
version: supportedVersionNumber,
},
select: {
musicId: true,
score: true,
difficultId: true,
version: true,
index: true,
},
orderBy: {
index: "asc",
},
});
const staticMusicInfo = await artemis.chuni_static_music.findMany({
where: {
songId: {
in: userRatingBaseList.map((entry) => entry.musicId!),
},
version: supportedVersionNumber,
},
select: {
songId: true,
title: true,
artist: true,
chartId: true,
level: true,
genre: true,
jacketPath: true,
},
});
// Create a map
const songIdtoChartId = new Map<string, (typeof staticMusicInfo)[0]>(
staticMusicInfo.map((music) => [
`${music.songId}-${music.chartId}`,
music,
]),
);
// user ratings
const musicIdToDifficltId = userRatingBaseList.map((rating) => {
const staticMusic = songIdtoChartId.get(
`${rating.musicId}-${rating.difficultId}`,
);
const level = staticMusic?.level ?? 0;
const score = rating.score ?? 0;
const ratingChange = calculateRating(level, score);
return {
...rating,
chartId: staticMusic?.chartId || "Unknown chartId",
title: staticMusic?.title || "Unknown Title",
artist: staticMusic?.artist || "Unknown Artist",
genre: staticMusic?.genre || "Unknown Genre",
level: staticMusic?.level || "Unknown Level",
jacketPath: staticMusic?.jacketPath || "",
rating: ratingChange,
};
});
return musicIdToDifficltId;
} catch (error) {
console.error("Error fetching songs with titles:", error);
throw error;
}
}
// calculate the rating
function calculateRating(level: number, score: number): number {
if (score >= 1009000) {
return level * 100 + 215;
} else if (score >= 1007500) {
return level * 100 + 200 + (score - 1007500) / 100;
} else if (score >= 1005000) {
return level * 100 + 150 + (score - 1005000) / 50;
} else if (score >= 1000000) {
return level * 100 + 100 + (score - 1000000) / 100;
} else if (score >= 975000) {
return level * 100 + (score - 975000) / 250;
} else if (score >= 925000) {
return level * 100 - 300 + ((score - 925000) * 3) / 500;
} else if (score >= 900000) {
return level * 100 - 500 + ((score - 900000) * 4) / 500;
} else if (score >= 800000) {
return (
(level * 100 - 500) / 2 +
((score - 800000) * ((level - 500) / 2)) / 100000
);
} else {
return 0;
}
}