changed list into grid
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121
components/userRatingBaseList/action.ts
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121
components/userRatingBaseList/action.ts
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"use server";
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import { getAuth } from "@/auth/queries/getauth";
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import { supportedVersionNumber } from "@/lib/helpers";
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import { artemis } from "@/lib/prisma";
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export async function getUserRatingBaseList() {
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const { user } = await getAuth();
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if (!user || !user.accessCode) {
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throw new Error("User is not authenticated or accessCode is missing");
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}
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try {
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const userRatingBaseList = await artemis.chuni_profile_rating.findMany({
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where: {
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user: user.UserId,
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type: "userRatingBaseList",
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version: supportedVersionNumber,
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},
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select: {
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musicId: true,
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score: true,
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difficultId: true,
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version: true,
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index: true,
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},
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orderBy: {
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index: "asc",
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},
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});
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const staticMusicInfo = await artemis.chuni_static_music.findMany({
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where: {
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songId: {
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in: userRatingBaseList.map((entry) => entry.musicId!),
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},
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version: supportedVersionNumber,
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},
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select: {
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songId: true,
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title: true,
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artist: true,
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chartId: true,
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level: true,
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genre: true,
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jacketPath: true,
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},
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});
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// chartId is the difficutly i.e
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// easy, hard, expert, master, ultima, worlds end
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// msuicId is the id of the specific song in the rating table
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// we are mapping that to songId in chuni static music
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// so we can get name and jacket path etc
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// then we are mapping the difficultId to the chartId to get the proper difficutly from above
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// this is very confusing and my brain hurts
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// if someone could make this cleaner id highly appreciate it
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// Create a map
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const songIdtoChartId = new Map<string, (typeof staticMusicInfo)[0]>(
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staticMusicInfo.map((music) => [
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`${music.songId}-${music.chartId}`,
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music,
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]),
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);
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const musicIdToDifficltId = userRatingBaseList.map((rating) => {
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const staticMusic = songIdtoChartId.get(
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`${rating.musicId}-${rating.difficultId}`,
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);
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const level = staticMusic?.level ?? 0;
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const score = rating.score ?? 0;
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const perSongRating = calculateRating(level, score);
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return {
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...rating,
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chartId: staticMusic?.chartId || "Unknown chartId",
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title: staticMusic?.title || "Unknown Title",
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artist: staticMusic?.artist || "Unknown Artist",
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genre: staticMusic?.genre || "Unknown Genre",
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level: staticMusic?.level || "Unknown Level",
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jacketPath: staticMusic?.jacketPath || "",
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rating: perSongRating,
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};
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});
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return musicIdToDifficltId;
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} catch (error) {
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console.error("Error fetching songs with titles:", error);
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throw error;
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}
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}
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// calculate the rating
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function calculateRating(level: number, score: number): number {
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if (score >= 1009000) {
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return level * 100 + 215;
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} else if (score >= 1007500) {
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return level * 100 + 200 + (score - 1007500) / 100;
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} else if (score >= 1005000) {
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return level * 100 + 150 + (score - 1005000) / 50;
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} else if (score >= 1000000) {
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return level * 100 + 100 + (score - 1000000) / 100;
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} else if (score >= 975000) {
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return level * 100 + (score - 975000) / 250;
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} else if (score >= 925000) {
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return level * 100 - 300 + ((score - 925000) * 3) / 500;
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} else if (score >= 900000) {
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return level * 100 - 500 + ((score - 900000) * 4) / 500;
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} else if (score >= 800000) {
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return (
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(level * 100 - 500) / 2 +
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((score - 800000) * ((level - 500) / 2)) / 100000
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);
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} else {
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return 0;
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}
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}
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