added top and hot plays
This commit is contained in:
@ -13,12 +13,19 @@ import { getSystemVoices } from "@/components/(customization)/systemvoicecustomi
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import { SystemVoiceCustomization } from "@/components/(customization)/systemvoicecustomization/page";
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import { SystemVoiceCustomization } from "@/components/(customization)/systemvoicecustomization/page";
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import { MapIconCustomization } from "@/components/(customization)/mapiconcustomization/page";
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import { MapIconCustomization } from "@/components/(customization)/mapiconcustomization/page";
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import { getMapIcons } from "@/components/(customization)/mapiconcustomization/actions";
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import { getMapIcons } from "@/components/(customization)/mapiconcustomization/actions";
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import { ChunithmRecentPlays } from "@/components/RecentChunithmScores/page";
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import { getUserRatingBaseList } from "@/components/userRatingBase/action";
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import { getUserRatingBaseList } from "@/components/RecentChunithmScores/action";
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import { ChunithmHotPlays } from "@/components/userRatingBaseHotList/page";
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import { getUserRatingBaseHotList } from "@/components/userRatingBaseHotList/action";
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import { ChunithmTopPlays } from "@/components/userRatingBase/page";
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const getChuniRecent = async () => {
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const getChuniTopPlays = async () => {
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const recentRating = await getUserRatingBaseList();
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const topPlays = await getUserRatingBaseList();
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return { recentRating };
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return { topPlays };
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};
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const getChuniHotPlays = async () => {
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const hotRating = await getUserRatingBaseHotList();
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return { hotRating };
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};
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};
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const getAvatarHeadAccessories = async () => {
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const getAvatarHeadAccessories = async () => {
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@ -77,7 +84,8 @@ const Page = async () => {
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const AllSystemVoices = await getAllSystemVoices();
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const AllSystemVoices = await getAllSystemVoices();
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const AllMapIcons = await getAllMapIcons();
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const AllMapIcons = await getAllMapIcons();
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const RecentChuniPlays = await getChuniRecent();
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const TopChuniPlays = await getChuniTopPlays();
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const HotChuniPlays = await getChuniHotPlays();
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return (
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return (
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<div className="p-10">
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<div className="p-10">
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@ -86,7 +94,7 @@ const Page = async () => {
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<TabsTrigger value="scores">Scores</TabsTrigger>
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<TabsTrigger value="scores">Scores</TabsTrigger>
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<TabsTrigger value="customize">Customize</TabsTrigger>
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<TabsTrigger value="customize">Customize</TabsTrigger>
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<TabsTrigger value="TopPlays">Top Plays</TabsTrigger>
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<TabsTrigger value="TopPlays">Top Plays</TabsTrigger>
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<TabsTrigger value="RecentPlays">Recent Plays</TabsTrigger>
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<TabsTrigger value="HotPlays">Hot Plays</TabsTrigger>
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</TabsList>
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</TabsList>
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<TabsContent value="scores">
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<TabsContent value="scores">
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<ChunithmScorePlaylog />
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<ChunithmScorePlaylog />
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@ -122,7 +130,10 @@ const Page = async () => {
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<div></div>
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<div></div>
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</TabsContent>
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</TabsContent>
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<TabsContent value="TopPlays">
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<TabsContent value="TopPlays">
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<ChunithmRecentPlays chuniProfileRecentPlays={RecentChuniPlays} />
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<ChunithmTopPlays chuniProfileTopPlays={TopChuniPlays} />
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</TabsContent>
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<TabsContent value="HotPlays">
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<ChunithmHotPlays chuniProfileHotPlays={HotChuniPlays} />
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</TabsContent>
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</TabsContent>
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</Tabs>
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</Tabs>
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</div>
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</div>
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@ -20,58 +20,56 @@ type userRatingBaseList = {
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score: number | null;
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score: number | null;
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};
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};
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type ChunithmProfileRecentPlays = {
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type chunithmTopPlays = {
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chuniProfileRecentPlays: {
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chuniProfileTopPlays: {
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recentRating: userRatingBaseList[];
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topPlays: userRatingBaseList[];
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};
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};
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};
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};
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export const ChunithmRecentPlays: FC<ChunithmProfileRecentPlays> = ({
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export const ChunithmTopPlays: FC<chunithmTopPlays> = ({
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chuniProfileRecentPlays,
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chuniProfileTopPlays,
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}) => {
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}) => {
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return (
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return (
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<div>
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<div>
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{chuniProfileRecentPlays.recentRating.map(
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{chuniProfileTopPlays.topPlays.map((chuniProfileTopPlays, index) => {
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(playersRecentRatingList, index) => {
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const jacketPath = chuniProfileTopPlays.jacketPath?.replace(
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const jacketPath = playersRecentRatingList.jacketPath?.replace(
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".dds",
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".dds",
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".png",
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".png",
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);
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);
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return (
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return (
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<div key={index} className="center flex p-2">
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<div key={index} className="center flex p-2">
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<div className="m-4 font-bold">{index + 1}.</div>
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<div className="m-4 font-bold">{index + 1}.</div>
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{jacketPath && (
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{jacketPath && (
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<img
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<img
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src={`/JacketArt/${jacketPath}`}
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src={`/JacketArt/${jacketPath}`}
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alt="Jacket"
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alt="Jacket"
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style={{ width: "120px", height: "120px" }}
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style={{ width: "120px", height: "120px" }}
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/>
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/>
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)}
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)}
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<div>
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<div>
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<ul className="pl-2">
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<ul className="pl-2">
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<li>
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<li>
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<strong>Title: </strong> {chuniProfileTopPlays.title}
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<strong>Title: </strong> {playersRecentRatingList.title}
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</li>
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</li>
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<li>
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<li>
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<strong>Level: </strong> {chuniProfileTopPlays.level}
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<strong>Level: </strong> {playersRecentRatingList.level}
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</li>
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</li>
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<li>
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<li>
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<strong>Difficulty: </strong>
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<strong>Difficulty: </strong>
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{getDifficultyText(Number(chuniProfileTopPlays.chartId))}
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{getDifficultyText(Number(playersRecentRatingList.chartId))}
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</li>
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</li>
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<li>
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<li>
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<strong>Score: </strong>{" "}
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<strong>Score: </strong>{" "}
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{chuniProfileTopPlays.score?.toLocaleString()}
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{playersRecentRatingList.score?.toLocaleString()}
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</li>
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</li>
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<li>
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<li>
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<strong>Rating: </strong>{" "}
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<strong>Rating: </strong>{" "}
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{(chuniProfileTopPlays.rating / 100).toFixed(2)}
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{(playersRecentRatingList.rating / 100).toFixed(2)}
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</li>
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</li>
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</ul>
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</ul>
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</div>
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</div>
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</div>
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);
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</div>
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},
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);
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)}
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})}
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</div>
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</div>
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);
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);
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};
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};
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121
components/userRatingBaseHotList/action.ts
Normal file
121
components/userRatingBaseHotList/action.ts
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@ -0,0 +1,121 @@
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"use server";
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import { getAuth } from "@/auth/queries/getauth";
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import { supportedVersionNumber } from "@/lib/helpers";
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import { artemis } from "@/lib/prisma";
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export async function getUserRatingBaseHotList() {
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const { user } = await getAuth();
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if (!user || !user.accessCode) {
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throw new Error("User is not authenticated or accessCode is missing");
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}
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try {
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const userRatingBaseList = await artemis.chuni_profile_rating.findMany({
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where: {
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user: user.UserId,
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type: "userRatingBaseHotList",
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version: supportedVersionNumber,
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},
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select: {
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musicId: true,
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score: true,
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difficultId: true,
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version: true,
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index: true,
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},
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orderBy: {
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index: "asc",
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},
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});
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const staticMusicInfo = await artemis.chuni_static_music.findMany({
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where: {
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songId: {
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in: userRatingBaseList.map((entry) => entry.musicId!),
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},
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version: supportedVersionNumber,
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},
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select: {
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songId: true,
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title: true,
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artist: true,
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chartId: true,
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level: true,
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genre: true,
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jacketPath: true,
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},
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});
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// chartId is the difficutly i.e
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// easy, hard, expert, master, ultima, worlds end
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// msuicId is the id of the specific song in the rating table
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// we are mapping that to songId in chuni static music
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// so we can get name and jacket path etc
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// then we are mapping the difficultId to the chartId to get the proper difficutly from above
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// this is very confusing and my brain hurts
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// if someone could make this cleaner id highly appreciate it
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// Create a map
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const songIdtoChartId = new Map<string, (typeof staticMusicInfo)[0]>(
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staticMusicInfo.map((music) => [
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`${music.songId}-${music.chartId}`,
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music,
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]),
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);
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const musicIdToDifficltId = userRatingBaseList.map((rating) => {
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const staticMusic = songIdtoChartId.get(
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`${rating.musicId}-${rating.difficultId}`,
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);
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const level = staticMusic?.level ?? 0;
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const score = rating.score ?? 0;
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const perSongRating = calculateRating(level, score);
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return {
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...rating,
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chartId: staticMusic?.chartId || "Unknown chartId",
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title: staticMusic?.title || "Unknown Title",
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artist: staticMusic?.artist || "Unknown Artist",
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genre: staticMusic?.genre || "Unknown Genre",
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level: staticMusic?.level || "Unknown Level",
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jacketPath: staticMusic?.jacketPath || "",
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rating: perSongRating,
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};
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});
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return musicIdToDifficltId;
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} catch (error) {
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console.error("Error fetching songs with titles:", error);
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throw error;
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}
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}
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// calculate the rating
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function calculateRating(level: number, score: number): number {
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if (score >= 1009000) {
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return level * 100 + 215;
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} else if (score >= 1007500) {
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return level * 100 + 200 + (score - 1007500) / 100;
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} else if (score >= 1005000) {
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return level * 100 + 150 + (score - 1005000) / 50;
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} else if (score >= 1000000) {
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return level * 100 + 100 + (score - 1000000) / 100;
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} else if (score >= 975000) {
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return level * 100 + (score - 975000) / 250;
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} else if (score >= 925000) {
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return level * 100 - 300 + ((score - 925000) * 3) / 500;
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} else if (score >= 900000) {
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return level * 100 - 500 + ((score - 900000) * 4) / 500;
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} else if (score >= 800000) {
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return (
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(level * 100 - 500) / 2 +
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((score - 800000) * ((level - 500) / 2)) / 100000
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);
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} else {
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return 0;
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}
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}
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71
components/userRatingBaseHotList/page.tsx
Normal file
71
components/userRatingBaseHotList/page.tsx
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@ -0,0 +1,71 @@
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import React, { FC } from "react";
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import { getDifficultyText } from "@/lib/helpers";
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type userRatingBaseList = {
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title: string;
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artist: string;
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genre: string;
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chartId: string | number;
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level: string | number;
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jacketPath: string;
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rating: number;
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version: number;
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index: number;
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musicId: number | null;
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difficultId: number | null;
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score: number | null;
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};
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type ChunithmProfileHotPlays = {
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chuniProfileHotPlays: {
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hotRating: userRatingBaseList[];
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};
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};
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export const ChunithmHotPlays: FC<ChunithmProfileHotPlays> = ({
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chuniProfileHotPlays,
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}) => {
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return (
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<div>
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{chuniProfileHotPlays.hotRating.map((playerHotRatingList, index) => {
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const jacketPath = playerHotRatingList.jacketPath?.replace(
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".dds",
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".png",
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);
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return (
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<div key={index} className="center flex p-2">
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<div className="m-4 font-bold">{index + 1}.</div>
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{jacketPath && (
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<img
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src={`/JacketArt/${jacketPath}`}
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alt="Jacket"
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style={{ width: "120px", height: "120px" }}
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/>
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)}
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<div>
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<ul className="pl-2">
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<li>
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<strong>Title: </strong> {playerHotRatingList.title}
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</li>
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<li>
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<strong>Level: </strong> {playerHotRatingList.level}
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</li>
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<li>
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<strong>Difficulty: </strong>
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{getDifficultyText(Number(playerHotRatingList.chartId))}
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</li>
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<li>
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<strong>Score: </strong>{" "}
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{playerHotRatingList.score?.toLocaleString()}
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</li>
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<li>
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<strong>Rating: </strong>{" "}
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{(playerHotRatingList.rating / 100).toFixed(2)}
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</li>
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</ul>
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</div>
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</div>
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);
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})}
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</div>
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);
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};
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Reference in New Issue
Block a user