added top and hot plays

This commit is contained in:
Polaris
2024-08-16 15:08:33 -04:00
parent caa987121c
commit 0ef5305fda
4 changed files with 255 additions and 54 deletions

View File

@ -13,12 +13,19 @@ import { getSystemVoices } from "@/components/(customization)/systemvoicecustomi
import { SystemVoiceCustomization } from "@/components/(customization)/systemvoicecustomization/page"; import { SystemVoiceCustomization } from "@/components/(customization)/systemvoicecustomization/page";
import { MapIconCustomization } from "@/components/(customization)/mapiconcustomization/page"; import { MapIconCustomization } from "@/components/(customization)/mapiconcustomization/page";
import { getMapIcons } from "@/components/(customization)/mapiconcustomization/actions"; import { getMapIcons } from "@/components/(customization)/mapiconcustomization/actions";
import { ChunithmRecentPlays } from "@/components/RecentChunithmScores/page"; import { getUserRatingBaseList } from "@/components/userRatingBase/action";
import { getUserRatingBaseList } from "@/components/RecentChunithmScores/action"; import { ChunithmHotPlays } from "@/components/userRatingBaseHotList/page";
import { getUserRatingBaseHotList } from "@/components/userRatingBaseHotList/action";
import { ChunithmTopPlays } from "@/components/userRatingBase/page";
const getChuniRecent = async () => { const getChuniTopPlays = async () => {
const recentRating = await getUserRatingBaseList(); const topPlays = await getUserRatingBaseList();
return { recentRating }; return { topPlays };
};
const getChuniHotPlays = async () => {
const hotRating = await getUserRatingBaseHotList();
return { hotRating };
}; };
const getAvatarHeadAccessories = async () => { const getAvatarHeadAccessories = async () => {
@ -77,7 +84,8 @@ const Page = async () => {
const AllSystemVoices = await getAllSystemVoices(); const AllSystemVoices = await getAllSystemVoices();
const AllMapIcons = await getAllMapIcons(); const AllMapIcons = await getAllMapIcons();
const RecentChuniPlays = await getChuniRecent(); const TopChuniPlays = await getChuniTopPlays();
const HotChuniPlays = await getChuniHotPlays();
return ( return (
<div className="p-10"> <div className="p-10">
@ -86,7 +94,7 @@ const Page = async () => {
<TabsTrigger value="scores">Scores</TabsTrigger> <TabsTrigger value="scores">Scores</TabsTrigger>
<TabsTrigger value="customize">Customize</TabsTrigger> <TabsTrigger value="customize">Customize</TabsTrigger>
<TabsTrigger value="TopPlays">Top Plays</TabsTrigger> <TabsTrigger value="TopPlays">Top Plays</TabsTrigger>
<TabsTrigger value="RecentPlays">Recent Plays</TabsTrigger> <TabsTrigger value="HotPlays">Hot Plays</TabsTrigger>
</TabsList> </TabsList>
<TabsContent value="scores"> <TabsContent value="scores">
<ChunithmScorePlaylog /> <ChunithmScorePlaylog />
@ -122,7 +130,10 @@ const Page = async () => {
<div></div> <div></div>
</TabsContent> </TabsContent>
<TabsContent value="TopPlays"> <TabsContent value="TopPlays">
<ChunithmRecentPlays chuniProfileRecentPlays={RecentChuniPlays} /> <ChunithmTopPlays chuniProfileTopPlays={TopChuniPlays} />
</TabsContent>
<TabsContent value="HotPlays">
<ChunithmHotPlays chuniProfileHotPlays={HotChuniPlays} />
</TabsContent> </TabsContent>
</Tabs> </Tabs>
</div> </div>

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@ -20,58 +20,56 @@ type userRatingBaseList = {
score: number | null; score: number | null;
}; };
type ChunithmProfileRecentPlays = { type chunithmTopPlays = {
chuniProfileRecentPlays: { chuniProfileTopPlays: {
recentRating: userRatingBaseList[]; topPlays: userRatingBaseList[];
}; };
}; };
export const ChunithmRecentPlays: FC<ChunithmProfileRecentPlays> = ({ export const ChunithmTopPlays: FC<chunithmTopPlays> = ({
chuniProfileRecentPlays, chuniProfileTopPlays,
}) => { }) => {
return ( return (
<div> <div>
{chuniProfileRecentPlays.recentRating.map( {chuniProfileTopPlays.topPlays.map((chuniProfileTopPlays, index) => {
(playersRecentRatingList, index) => { const jacketPath = chuniProfileTopPlays.jacketPath?.replace(
const jacketPath = playersRecentRatingList.jacketPath?.replace( ".dds",
".dds", ".png",
".png", );
); return (
return ( <div key={index} className="center flex p-2">
<div key={index} className="center flex p-2"> <div className="m-4 font-bold">{index + 1}.</div>
<div className="m-4 font-bold">{index + 1}.</div> {jacketPath && (
{jacketPath && ( <img
<img src={`/JacketArt/${jacketPath}`}
src={`/JacketArt/${jacketPath}`} alt="Jacket"
alt="Jacket" style={{ width: "120px", height: "120px" }}
style={{ width: "120px", height: "120px" }} />
/> )}
)} <div>
<div> <ul className="pl-2">
<ul className="pl-2"> <li>
<li> <strong>Title: </strong> {chuniProfileTopPlays.title}
<strong>Title: </strong> {playersRecentRatingList.title} </li>
</li> <li>
<li> <strong>Level: </strong> {chuniProfileTopPlays.level}
<strong>Level: </strong> {playersRecentRatingList.level} </li>
</li> <li>
<li> <strong>Difficulty: </strong>
<strong>Difficulty: </strong> {getDifficultyText(Number(chuniProfileTopPlays.chartId))}
{getDifficultyText(Number(playersRecentRatingList.chartId))} </li>
</li> <li>
<li> <strong>Score: </strong>{" "}
<strong>Score: </strong>{" "} {chuniProfileTopPlays.score?.toLocaleString()}
{playersRecentRatingList.score?.toLocaleString()} </li>
</li> <li>
<li> <strong>Rating: </strong>{" "}
<strong>Rating: </strong>{" "} {(chuniProfileTopPlays.rating / 100).toFixed(2)}
{(playersRecentRatingList.rating / 100).toFixed(2)} </li>
</li> </ul>
</ul>
</div>
</div> </div>
); </div>
}, );
)} })}
</div> </div>
); );
}; };

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@ -0,0 +1,121 @@
"use server";
import { getAuth } from "@/auth/queries/getauth";
import { supportedVersionNumber } from "@/lib/helpers";
import { artemis } from "@/lib/prisma";
export async function getUserRatingBaseHotList() {
const { user } = await getAuth();
if (!user || !user.accessCode) {
throw new Error("User is not authenticated or accessCode is missing");
}
try {
const userRatingBaseList = await artemis.chuni_profile_rating.findMany({
where: {
user: user.UserId,
type: "userRatingBaseHotList",
version: supportedVersionNumber,
},
select: {
musicId: true,
score: true,
difficultId: true,
version: true,
index: true,
},
orderBy: {
index: "asc",
},
});
const staticMusicInfo = await artemis.chuni_static_music.findMany({
where: {
songId: {
in: userRatingBaseList.map((entry) => entry.musicId!),
},
version: supportedVersionNumber,
},
select: {
songId: true,
title: true,
artist: true,
chartId: true,
level: true,
genre: true,
jacketPath: true,
},
});
// chartId is the difficutly i.e
// easy, hard, expert, master, ultima, worlds end
// msuicId is the id of the specific song in the rating table
// we are mapping that to songId in chuni static music
// so we can get name and jacket path etc
// then we are mapping the difficultId to the chartId to get the proper difficutly from above
// this is very confusing and my brain hurts
// if someone could make this cleaner id highly appreciate it
// Create a map
const songIdtoChartId = new Map<string, (typeof staticMusicInfo)[0]>(
staticMusicInfo.map((music) => [
`${music.songId}-${music.chartId}`,
music,
]),
);
const musicIdToDifficltId = userRatingBaseList.map((rating) => {
const staticMusic = songIdtoChartId.get(
`${rating.musicId}-${rating.difficultId}`,
);
const level = staticMusic?.level ?? 0;
const score = rating.score ?? 0;
const perSongRating = calculateRating(level, score);
return {
...rating,
chartId: staticMusic?.chartId || "Unknown chartId",
title: staticMusic?.title || "Unknown Title",
artist: staticMusic?.artist || "Unknown Artist",
genre: staticMusic?.genre || "Unknown Genre",
level: staticMusic?.level || "Unknown Level",
jacketPath: staticMusic?.jacketPath || "",
rating: perSongRating,
};
});
return musicIdToDifficltId;
} catch (error) {
console.error("Error fetching songs with titles:", error);
throw error;
}
}
// calculate the rating
function calculateRating(level: number, score: number): number {
if (score >= 1009000) {
return level * 100 + 215;
} else if (score >= 1007500) {
return level * 100 + 200 + (score - 1007500) / 100;
} else if (score >= 1005000) {
return level * 100 + 150 + (score - 1005000) / 50;
} else if (score >= 1000000) {
return level * 100 + 100 + (score - 1000000) / 100;
} else if (score >= 975000) {
return level * 100 + (score - 975000) / 250;
} else if (score >= 925000) {
return level * 100 - 300 + ((score - 925000) * 3) / 500;
} else if (score >= 900000) {
return level * 100 - 500 + ((score - 900000) * 4) / 500;
} else if (score >= 800000) {
return (
(level * 100 - 500) / 2 +
((score - 800000) * ((level - 500) / 2)) / 100000
);
} else {
return 0;
}
}

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@ -0,0 +1,71 @@
import React, { FC } from "react";
import { getDifficultyText } from "@/lib/helpers";
type userRatingBaseList = {
title: string;
artist: string;
genre: string;
chartId: string | number;
level: string | number;
jacketPath: string;
rating: number;
version: number;
index: number;
musicId: number | null;
difficultId: number | null;
score: number | null;
};
type ChunithmProfileHotPlays = {
chuniProfileHotPlays: {
hotRating: userRatingBaseList[];
};
};
export const ChunithmHotPlays: FC<ChunithmProfileHotPlays> = ({
chuniProfileHotPlays,
}) => {
return (
<div>
{chuniProfileHotPlays.hotRating.map((playerHotRatingList, index) => {
const jacketPath = playerHotRatingList.jacketPath?.replace(
".dds",
".png",
);
return (
<div key={index} className="center flex p-2">
<div className="m-4 font-bold">{index + 1}.</div>
{jacketPath && (
<img
src={`/JacketArt/${jacketPath}`}
alt="Jacket"
style={{ width: "120px", height: "120px" }}
/>
)}
<div>
<ul className="pl-2">
<li>
<strong>Title: </strong> {playerHotRatingList.title}
</li>
<li>
<strong>Level: </strong> {playerHotRatingList.level}
</li>
<li>
<strong>Difficulty: </strong>
{getDifficultyText(Number(playerHotRatingList.chartId))}
</li>
<li>
<strong>Score: </strong>{" "}
{playerHotRatingList.score?.toLocaleString()}
</li>
<li>
<strong>Rating: </strong>{" "}
{(playerHotRatingList.rating / 100).toFixed(2)}
</li>
</ul>
</div>
</div>
);
})}
</div>
);
};