pokken: add partial profile save logic

This commit is contained in:
2023-06-14 03:00:52 -04:00
parent 1b2f5e3709
commit b12938bcd8
4 changed files with 184 additions and 24 deletions

View File

@ -1,6 +1,6 @@
from datetime import datetime, timedelta
import json, logging
from typing import Any, Dict
from typing import Any, Dict, List
import random
from core.data import Data
@ -274,6 +274,60 @@ class PokkenBase:
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_USER
req = request.save_user
user_id = req.banapass_id
tut_flgs: List[int] = []
ach_flgs: List[int] = []
evt_flgs: List[int] = []
evt_params: List[int] = []
get_rank_pts: int = req.get_trainer_rank_point if req.get_trainer_rank_point else 0
get_money: int = req.get_money
get_score_pts: int = req.get_score_point if req.get_score_point else 0
grade_max: int = req.grade_max_num
extra_counter: int = req.extra_counter
evt_reward_get_flg: int = req.event_reward_get_flag
num_continues: int = req.continue_num
total_play_days: int = req.total_play_days
awake_num: int = req.awake_num # ?
use_support_ct: int = req.use_support_num
beat_num: int = req.beat_num # ?
evt_state: int = req.event_state
aid_skill: int = req.aid_skill
last_evt: int = req.last_play_event_id
battle = req.battle_data
mon = req.pokemon_data
self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1])
self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1])
self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1])
if req.trainer_name_pending: # we're saving for the first time
self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None)
for tut_flg in req.tutorial_progress_flag:
tut_flgs.append(tut_flg)
self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs)
for ach_flg in req.achievement_flag:
ach_flgs.append(ach_flg)
self.data.profile.update_profile_tutorial_flags(user_id, ach_flg)
for evt_flg in req.event_achievement_flag:
evt_flgs.append(evt_flg)
for evt_param in req.event_achievement_param:
evt_params.append(evt_param)
self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, )
for reward in req.reward_data:
self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id)
return res.SerializeToString()
def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes: