From 4fc4d98a746e025a7fccc1ef46bd8599fffd0e68 Mon Sep 17 00:00:00 2001 From: UncleJim Date: Thu, 26 Oct 2023 10:21:01 +0000 Subject: [PATCH] Always return matching state to keep players out of looping back to matching screen (#6) Reviewed-on: https://gitea.tendokyu.moe/Dniel97/artemis/pulls/6 Co-authored-by: UncleJim Co-committed-by: UncleJim --- titles/idac/matching.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/titles/idac/matching.py b/titles/idac/matching.py index fb9f56d..396eec8 100644 --- a/titles/idac/matching.py +++ b/titles/idac/matching.py @@ -55,7 +55,7 @@ class IDACMatching(resource.Resource): "host": self.game_config.server.matching_host, "port": self.game_config.server.matching_p2p, "room_name": "INDTA", - "state": self.get_matching_state(), + "state": 1, } self.logger.debug(f"Response {resp}")