forked from Hay1tsme/artemis
remove unused imports
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f8c77e69ed
commit
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@ -1,7 +1,5 @@
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from twisted.internet.protocol import Factory, Protocol
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import logging, coloredlogs
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from Crypto.Cipher import AES
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import struct
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from typing import Dict, Tuple, Callable, Union, Optional
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import asyncio
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from logging.handlers import TimedRotatingFileHandler
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@ -1,7 +1,6 @@
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from typing import Dict, Any, Optional, List
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from typing import Dict, Any, Optional
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import logging, coloredlogs
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from logging.handlers import TimedRotatingFileHandler
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from twisted.web import resource
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from starlette.requests import Request
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from datetime import datetime
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from Crypto.Cipher import Blowfish
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@ -1,7 +1,6 @@
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import logging
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import socket
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from twisted.internet.protocol import DatagramProtocol
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from socketserver import BaseRequestHandler, TCPServer
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from typing import Tuple
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@ -19,8 +19,6 @@ from titles.idac.season2 import IDACSeason2
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from titles.idac.config import IDACConfig
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from titles.idac.const import IDACConstants
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from titles.idac.echo import IDACEchoUDP
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from titles.idac.matching import IDACMatching
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class IDACServlet(BaseServlet):
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def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
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@ -1,72 +0,0 @@
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import json
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import logging
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from typing import Dict
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from twisted.web import resource
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from core import CoreConfig
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from titles.idac.season2 import IDACBase
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from titles.idac.config import IDACConfig
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class IDACMatching(resource.Resource):
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isLeaf = True
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def __init__(self, cfg: CoreConfig, game_cfg: IDACConfig) -> None:
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self.core_config = cfg
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self.game_config = game_cfg
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self.base = IDACBase(cfg, game_cfg)
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self.logger = logging.getLogger("idac")
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self.queue = 0
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def get_matching_state(self):
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if self.queue >= 1:
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self.queue -= 1
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return 0
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else:
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return 1
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def render_POST(self, req) -> bytes:
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url = req.uri.decode()
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req_data = json.loads(req.content.getvalue().decode())
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header_application = self.decode_header(req.getAllHeaders())
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user_id = int(header_application["session"])
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# self.getMatchingStatus(user_id)
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self.logger.info(
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f"IDAC Matching request from {req.getClientIP()}: {url} - {req_data}"
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)
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resp = {"status_code": "0"}
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if url == "/regist":
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self.queue = self.queue + 1
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elif url == "/status":
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if req_data.get("cancel_flag"):
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self.queue = self.queue - 1
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self.logger.info(
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f"IDAC Matching endpoint {req.getClientIP()} had quited"
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)
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resp = {
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"status_code": "0",
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# Only IPv4 is supported
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"host": self.game_config.server.matching_host,
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"port": self.game_config.server.matching_p2p,
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"room_name": "INDTA",
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"state": 1,
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}
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self.logger.debug(f"Response {resp}")
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return json.dumps(resp, ensure_ascii=False).encode("utf-8")
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def decode_header(self, data: Dict) -> Dict:
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app: str = data[b"application"].decode()
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ret = {}
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for x in app.split(", "):
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y = x.split("=")
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ret[y[0]] = y[1].replace('"', "")
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return ret
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@ -1,9 +1,5 @@
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from twisted.internet.protocol import DatagramProtocol
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import logging
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from core.config import CoreConfig
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from .config import IDZConfig
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class IDZEcho:
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def connection_made(self, transport):
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self.transport = transport
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@ -5,8 +5,6 @@ import jinja2
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from starlette.requests import Request
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from starlette.responses import Response, RedirectResponse
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from os import path
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from twisted.web.util import redirectTo
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from twisted.web.server import Session
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from core.frontend import FE_Base, UserSession
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from core.config import CoreConfig
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@ -1,66 +0,0 @@
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from twisted.internet.interfaces import IAddress
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from twisted.internet.protocol import Protocol
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from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory
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from autobahn.websocket.types import ConnectionRequest
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from typing import Dict
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import logging
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import json
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from core.config import CoreConfig
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from .config import PokkenConfig
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from .base import PokkenBase
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class PokkenAdmissionProtocol(WebSocketServerProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig):
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super().__init__()
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self.core_config = cfg
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self.game_config = game_cfg
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self.logger = logging.getLogger("pokken")
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self.base = PokkenBase(cfg, game_cfg)
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def onConnect(self, request: ConnectionRequest) -> None:
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self.logger.debug(f"Admission: Connection from {request.peer}")
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def onClose(self, wasClean: bool, code: int, reason: str) -> None:
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self.logger.debug(f"Admission: Connection with {self.transport.getPeer().host} closed {'cleanly ' if wasClean else ''}with code {code} - {reason}")
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def onMessage(self, payload, isBinary: bool) -> None:
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msg: Dict = json.loads(payload)
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self.logger.debug(f"Admission: Message from {self.transport.getPeer().host}:{self.transport.getPeer().port} - {msg}")
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api = msg.get("api", "noop")
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handler = getattr(self.base, f"handle_admission_{api.lower()}")
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resp = handler(msg, self.transport.getPeer().host)
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if resp is None:
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resp = {}
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if "type" not in resp:
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resp['type'] = "res"
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if "data" not in resp:
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resp['data'] = {}
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if "api" not in resp:
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resp['api'] = api
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if "result" not in resp:
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resp['result'] = 'true'
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self.logger.debug(f"Websocket response: {resp}")
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self.sendMessage(json.dumps(resp).encode(), isBinary)
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class PokkenAdmissionFactory(WebSocketServerFactory):
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protocol = PokkenAdmissionProtocol
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def __init__(
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self,
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cfg: CoreConfig,
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game_cfg: PokkenConfig
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) -> None:
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self.core_config = cfg
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self.game_config = game_cfg
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super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.ports.admission}")
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def buildProtocol(self, addr: IAddress) -> Protocol:
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p = self.protocol(self.core_config, self.game_config)
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p.factory = self
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return p
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