segatools2/idacio/backend.h
2023-04-23 16:13:51 +02:00

12 lines
250 B
C

#pragma once
#include <stdint.h>
#include "idacio/idacio.h"
struct idac_io_backend {
void (*jvs_read_buttons)(uint8_t *gamebtn);
void (*jvs_read_shifter)(uint8_t *gear);
void (*jvs_read_analogs)(struct idac_io_analog_state *state);
};