forked from Hay1tsme/segatools
added code for auto scanning, but it crashes...
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1fa485143c
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7c3719e352
@ -11,7 +11,7 @@ struct mercury_dll {
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint8_t *gamebtn);
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HRESULT (*touch_init)(void);
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HRESULT (*touch_start)(void);
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void (*touch_start)(mercury_io_touch_callback_t callback);
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};
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struct mercury_dll_config {
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@ -37,8 +37,12 @@ static HRESULT touch_handle_get_unit_board_ver(const struct touch_req *req);
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static HRESULT touch_handle_mystery1(const struct touch_req *req);
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static HRESULT touch_handle_mystery2(const struct touch_req *req);
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static HRESULT touch_handle_start_auto_scan(const struct touch_req *req);
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static void touch_res_auto_scan(const uint8_t *state);
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uint8_t input_frame_count = 0x7b;
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uint8_t input_frame_count_0 = 0x7b;
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uint8_t input_frame_count_1 = 0x7b;
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bool touch0_auto = false;
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bool touch1_auto = false;
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static CRITICAL_SECTION touch0_lock;
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static struct uart touch0_uart;
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@ -235,6 +239,8 @@ static HRESULT touch_handle_get_sync_board_ver(const struct touch_req *req)
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// TODO: Why does strcpy_s here give a runtime warning and not work????
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//strcpy_s(resp.version, sizeof(resp.version), "190523");
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memcpy(resp.version, sync_board_ver, sizeof(sync_board_ver));
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resp.checksum = 0;
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resp.checksum = calc_checksum(&resp, sizeof(resp));
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if (req->side == 0) {
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@ -290,6 +296,8 @@ static HRESULT touch_handle_startup(const struct touch_req *req)
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}
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memcpy(resp.data, rev, 80 * sizeof(uint8_t));
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resp.checksum = 0;
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resp.checksum = calc_checksum(&resp, sizeof(resp));
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if (req->side == 0) {
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hr = touch_frame_encode(&touch0_uart.readable, &resp, sizeof(resp));
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@ -313,6 +321,8 @@ static HRESULT touch_handle_get_unit_board_ver(const struct touch_req *req)
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resp.cmd = 0xa8;
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memcpy(resp.version, unit_board_ver, sizeof(unit_board_ver));
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resp.checksum = 0;
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resp.checksum = calc_checksum(&resp, sizeof(resp));
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if (req->side == 0) {
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hr = touch_frame_encode(&touch0_uart.readable, &resp, sizeof(resp));
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@ -333,6 +343,8 @@ static HRESULT touch_handle_mystery1(const struct touch_req *req)
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resp.cmd = 0xa2;
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resp.data = 0x3f;
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resp.checksum = 0;
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resp.checksum = calc_checksum(&resp, sizeof(resp));
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if (req->side == 0) {
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hr = touch_frame_encode(&touch0_uart.readable, &resp, sizeof(resp));
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@ -352,6 +364,8 @@ static HRESULT touch_handle_mystery2(const struct touch_req *req)
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resp.cmd = 0x94;
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resp.data = 0;
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resp.checksum = 0;
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resp.checksum = calc_checksum(&resp, sizeof(resp));
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if (req->side == 0) {
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hr = touch_frame_encode(&touch0_uart.readable, &resp, sizeof(resp));
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@ -376,20 +390,62 @@ static HRESULT touch_handle_start_auto_scan(const struct touch_req *req)
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resp.checksum = 0x49;
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resp.frame.cmd= 0x81;
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resp.frame.count = input_frame_count++;
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memcpy(resp.frame.data1, data1, sizeof(data1));
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memcpy(resp.frame.data2, data2, sizeof(data2));
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resp.frame.checksum = 0;
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resp.frame.checksum = calc_checksum(&resp.frame, sizeof(resp.frame));
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if (req->side == 0) {
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resp.frame.count = input_frame_count_0++;
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hr = touch_frame_encode(&touch0_uart.readable, &resp, sizeof(resp));
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touch0_auto = true;
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}
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else {
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resp.frame.count = input_frame_count_1++;
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hr = touch_frame_encode(&touch1_uart.readable, &resp, sizeof(resp));
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touch1_auto = true;
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}
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//mercury_dll.touch_start(touch_res_auto_scan);
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return hr;
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}
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static void touch_res_auto_scan(const uint8_t *state)
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{
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struct touch_input_frame frame0;
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//struct touch_input_frame frame1;
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uint8_t data1[24] = { 0 };
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uint8_t data2[9] = { 0x0d, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00 };
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frame0.cmd = 0x81;
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if (input_frame_count_0 == 0x7f) {
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frame0.count = 0x7f;
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input_frame_count_0 = 0;
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}
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else {
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frame0.count = input_frame_count_0++;
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}
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// for now return no data
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memcpy(frame0.data1, data1, sizeof(data1));
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memcpy(frame0.data2, data2, sizeof(data2));
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frame0.checksum = 0;
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frame0.checksum = calc_checksum(&frame0, sizeof(frame0));
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if (touch0_auto) {
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//dprintf("Wacca touch: Touch0 auto frame #%2hx sent\n", frame0.count);
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EnterCriticalSection(&touch0_lock);
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touch_frame_encode(&touch0_uart.readable, &frame0, sizeof(frame0));
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LeaveCriticalSection(&touch0_lock);
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}
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if (touch1_auto) {
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//dprintf("Wacca touch: Touch1 auto frame #%2hx sent\n", frame0.count);
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EnterCriticalSection(&touch1_lock);
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touch_frame_encode(&touch1_uart.readable, &frame0, sizeof(frame0));
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LeaveCriticalSection(&touch1_lock);
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}
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}
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/* Decodes the response into a struct that's easier to work with. */
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static HRESULT touch_frame_decode(struct touch_req *dest, struct iobuf *iobuf, int side)
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{
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@ -412,16 +468,13 @@ static HRESULT touch_frame_decode(struct touch_req *dest, struct iobuf *iobuf, i
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static HRESULT touch_frame_encode(struct iobuf *dest, const void *ptr, size_t nbytes)
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{
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const uint8_t *src;
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uint8_t checksum = 0;
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src = ptr;
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for (size_t i = 0; i < nbytes; i++) {
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dest->bytes[dest->pos++] = src[i];
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checksum = checksum^(src[i]);
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}
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dest->bytes[dest->pos++] = checksum&0x7f;
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return S_OK;
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}
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@ -438,8 +491,9 @@ static uint8_t calc_checksum(const void *ptr, size_t nbytes)
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src = ptr;
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for (size_t i = 0; i < nbytes; i++) {
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//dprintf("Wacca touch: Calculating %2hx\n", src[i]);
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checksum = checksum^(src[i]);
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}
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//dprintf("Wacca touch: Checksum is %2hx\n", checksum&0x7f);
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return checksum&0x7f;
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}
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@ -26,9 +26,6 @@ struct touch_req {
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uint8_t data_length; // Size of the data including command byte
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};
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// The checksum is only calculated when we're about to send it so
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// it's not part of any of these structs. Just note that the last
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// byte of every response is a checksum
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struct touch_input_frame {
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uint8_t cmd;
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uint8_t data1[24];
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@ -40,25 +37,30 @@ struct touch_input_frame {
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struct touch_resp_get_sync_board_ver {
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uint8_t cmd;
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char version[6];
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uint8_t checksum;
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};
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struct touch_resp_startup {
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char data[80];
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uint8_t checksum;
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};
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struct touch_resp_get_unit_board_ver {
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uint8_t cmd;
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uint8_t version[43];
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uint8_t checksum;
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};
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struct touch_resp_mystery1 {
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uint8_t cmd;
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uint8_t data;
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uint8_t checksum;
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};
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struct touch_resp_mystery2 {
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uint8_t cmd;
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uint8_t data;
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uint8_t checksum;
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};
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struct touch_resp_start_auto {
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@ -2,13 +2,18 @@
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#include <limits.h>
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#include <stdint.h>
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#include <process.h>
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#include "mercuryio/mercuryio.h"
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#include "mercuryio/config.h"
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static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx);
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static uint8_t mercury_opbtn;
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static uint8_t mercury_gamebtn;
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static struct mercury_io_config mercury_io_cfg;
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static bool mercury_io_touch_stop_flag;
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static HANDLE mercury_io_touch_thread;
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uint16_t mercury_io_get_api_version(void)
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{
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@ -65,7 +70,42 @@ HRESULT mercury_io_touch_init(void)
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return S_OK;
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}
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HRESULT mercury_io_touch_start(void)
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void mercury_io_touch_start(mercury_io_touch_callback_t callback)
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{
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return S_OK;
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if (mercury_io_touch_thread != NULL) {
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return;
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}
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mercury_io_touch_thread = (HANDLE) _beginthreadex(
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NULL,
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0,
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mercury_io_touch_thread_proc,
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callback,
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0,
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NULL
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);
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}
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static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx)
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{
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mercury_io_touch_callback_t callback;
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uint8_t pressure[240];
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size_t i;
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callback = ctx;
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while (!mercury_io_touch_stop_flag) {
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for (i = 0 ; i < _countof(pressure) ; i++) {
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if (GetAsyncKeyState(mercury_io_cfg.vk_cell[i]) & 0x8000) {
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pressure[i] = 128;
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} else {
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pressure[i] = 0;
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}
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}
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callback(pressure);
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Sleep(1);
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}
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return 0;
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}
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@ -14,6 +14,7 @@ enum {
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MERCURY_IO_GAMEBTN_VOL_DOWN = 0x02,
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};
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typedef void (*mercury_io_touch_callback_t)(const uint8_t *state);
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/* Get the version of the Wacca IO API that this DLL supports. This
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function should return a positive 16-bit integer, where the high byte is
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the major version and the low byte is the minor version (as defined by the
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@ -61,4 +62,4 @@ void mercury_io_get_gamebtns(uint8_t *gamebtn);
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HRESULT mercury_io_touch_init(void);
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HRESULT mercury_io_touch_start(void);
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void mercury_io_touch_start(mercury_io_touch_callback_t callback);
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