forked from Hay1tsme/segatools
Overhaul root readme
Provide a more user/developer-friendly entry point to the project
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README.md
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README.md
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# Segatools
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Quick start on a Linux build host:
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Version: `v005`
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```
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# Install Meson and a recent build of MinGW-w64, then:
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Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.
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$ meson --cross cross-mingw-32.txt _build32
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$ ninja -C _build32
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$ meson --cross cross-mingw-64.txt _build64
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$ ninja -C _build64
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## List of supported games
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* Chunithm
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* [Chunithm (Plus)](doc/chunihook.md)
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* [Chunithm Air (Plus)](doc/chunihook.md)
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* [Chunithm Star (Plus)](doc/chunihook.md)
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* [Chunithm Amazon (Plus)](doc/chunihook.md)
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* [Chunithm Crystal (Plus)](doc/chunihook.md)
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* Initial D
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* Initial D Zero
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## End-users
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For setup and configuration guides, refer to the dedicated documents available for each game, see
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[the links in the previous section](#list-of-supported-games).
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## Developers
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### Building
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The root `Makefile` contains various targets that allow you to build the project easily.
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#### Local build
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For a local build, you need to install Meson and a recent build of MinGW-w64. Then you can start the
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build process:
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```shell
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make build
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```
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Building on MSYS2 is also possible; consult Meson documentation for details.
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Build output will be located in `build/build32` and `build/build64` folders.
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Additional documentation will be forthcoming.
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#### Cleanup local build
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```shell
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make clean
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```
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#### Create distribution package (zip file)
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```shell
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make dist
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```
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The output will be located in `build/zip`.
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#### Build and create distribution package using docker
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You can also build using docker which avoids having to setup a full development environment if you
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are just interested in building binaries of the latest changes. Naturally, this requires you to
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have the docker daemon installed.
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```shell
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make build-docker
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```
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Once completed successfully, the build output is located in the `build/docker/zip` sub-folder.
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