forked from Hay1tsme/segatools
hooklib/path.c: add slash-insensitive path comparison API
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03c7954ada
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54cd2f6e9a
@ -388,6 +388,35 @@ end:
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return ok;
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}
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int path_compare_w(const wchar_t *string1, const wchar_t *string2, size_t count)
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{
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size_t i;
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wchar_t c1, c2;
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assert(string1 != NULL);
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assert(string2 != NULL);
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for (i = 0; i < count && string1[i] && string2[i]; i++) {
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c1 = towlower(string1[i]);
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if (c1 == '/') {
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c1 = '\\';
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}
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c2 = towlower(string2[i]);
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if (c2 == '/') {
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c2 = '\\';
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}
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if (c1 != c2) {
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break;
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}
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}
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return i == count ? 0 : string2[i] - string1[i];
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}
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/* Dumping ground for kernel32 file system ops whose path parameters we have to
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hook into and translate. This list will grow over time as we go back and
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fix up older games that don't pay attention to the mount point registry. */
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@ -10,3 +10,4 @@ typedef HRESULT (*path_hook_t)(
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size_t *count);
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HRESULT path_hook_push(path_hook_t hook);
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int path_compare_w(const wchar_t *string1, const wchar_t *string2, size_t count);
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@ -273,7 +273,7 @@ static HRESULT vfs_path_hook_nthome(
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/* Case-insensitive check to see if src starts with vfs_nthome */
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if (_wcsnicmp(src, vfs_nthome, vfs_nthome_len) != 0) {
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if (path_compare_w(src, vfs_nthome, vfs_nthome_len) != 0) {
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return S_FALSE;
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}
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