forked from Hay1tsme/segatools
added freeplay setting to ALLS games
This commit is contained in:
parent
3dd6054a1e
commit
4ffcf25555
@ -110,7 +110,6 @@ $(BUILD_DIR_ZIP)/swdc.zip:
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/swdchook/swdchook.dll \
|
||||
$(DIST_DIR)/swdc/config_hook.json \
|
||||
$(DIST_DIR)/swdc/segatools.ini \
|
||||
$(DIST_DIR)/swdc/start.bat \
|
||||
$(BUILD_DIR_ZIP)/swdc
|
||||
|
5
dist/chusan/segatools.ini
vendored
5
dist/chusan/segatools.ini
vendored
@ -41,6 +41,11 @@ subnet=192.168.100.0
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
5
dist/idac/segatools.ini
vendored
5
dist/idac/segatools.ini
vendored
@ -42,6 +42,11 @@ region=4
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; If multiple machines are present on the same LAN then set this to 1 on
|
||||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
5
dist/mai2/segatools.ini
vendored
5
dist/mai2/segatools.ini
vendored
@ -34,6 +34,11 @@ subnet=192.168.100.0
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
46
dist/mercury/segatools.ini
vendored
46
dist/mercury/segatools.ini
vendored
@ -12,14 +12,6 @@ option=option
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
@ -35,12 +27,42 @@ subnet=192.168.174.0
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Input API selection for JVS input emulator.
|
||||
test=0x2D
|
||||
service=0x2E
|
||||
coin=0x24
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Volume up virtual-key code. Default is the "UP" key.
|
||||
volup=0x26
|
||||
; Volume down virtual-key code. Default is the "DOWN" key.
|
||||
voldown=0x28
|
||||
|
||||
; Hooks related to the touch boards
|
||||
|
9
dist/mu3/segatools.ini
vendored
9
dist/mu3/segatools.ini
vendored
@ -34,6 +34,11 @@ subnet=192.168.162.0
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
@ -41,6 +46,10 @@ dipsw1=1
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
10
dist/swdc/config_hook.json
vendored
10
dist/swdc/config_hook.json
vendored
@ -1,10 +0,0 @@
|
||||
{
|
||||
"aime" :
|
||||
{
|
||||
"firmware_path" :
|
||||
[
|
||||
".\\aime_firm\\TN32MSEC003S_V12.hex",
|
||||
".\\aime_firm\\update_15396_6728_94.bin"
|
||||
]
|
||||
}
|
||||
}
|
9
dist/swdc/segatools.ini
vendored
9
dist/swdc/segatools.ini
vendored
@ -40,6 +40,15 @@ path=
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
2
dist/swdc/start.bat
vendored
2
dist/swdc/start.bat
vendored
@ -5,7 +5,7 @@ pushd %~dp0
|
||||
rem Matching Server
|
||||
start /min ..\..\..\Tools\tdrserver.exe
|
||||
REM start /min inject -d -k swdchook.dll amdaemon.exe -c config.json config_LanClient.json config_MiniCabinet.json config_hook.json
|
||||
start /min inject -d -k swdchook.dll amdaemon.exe -c config.json config_LanServer.json config_MiniCabinet.json config_hook.json
|
||||
start /min inject -d -k swdchook.dll amdaemon.exe -c config.json config_LanServer.json config_MiniCabinet.json
|
||||
REM Valid -launch parameters are "PC", "Cabinet" and "MiniCabinet
|
||||
inject -d -k swdchook.dll ..\Todoroki\Binaries\Win64\Todoroki-Win64-Shipping.exe -launch=MiniCabinet -ABSLOG="..\..\..\..\..\Userdata\Todoroki.log" -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
|
@ -330,6 +330,7 @@ void dipsw_config_load(struct dipsw_config *cfg, const wchar_t *filename)
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"gpio", L"enable", 0, filename);
|
||||
cfg->freeplay = GetPrivateProfileIntW(L"gpio", L"freeplay", 0, filename);
|
||||
|
||||
wcscpy_s(name, _countof(name), L"dipsw0");
|
||||
|
||||
|
@ -19,20 +19,29 @@
|
||||
typedef struct
|
||||
{
|
||||
uint32_t checksum;
|
||||
char padding_1[4];
|
||||
char padding[6];
|
||||
uint8_t freeplay;
|
||||
char data[DATA_SIZE - 2];
|
||||
} CreditBlock;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint32_t checksum;
|
||||
char padding[4];
|
||||
uint8_t dip_switches;
|
||||
char data[DATA_SIZE];
|
||||
} DipSwitchBlock;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
CreditBlock credit_block;
|
||||
DipSwitchBlock dip_switch_block;
|
||||
char *data;
|
||||
} DipSwitches;
|
||||
} SystemInfo;
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
static DipSwitches dip_switches;
|
||||
static SystemInfo system_info;
|
||||
|
||||
static struct dipsw_config dipsw_config;
|
||||
static struct vfs_config vfs_config;
|
||||
@ -90,16 +99,21 @@ static void dipsw_read_sysfile(const wchar_t *sys_file)
|
||||
return;
|
||||
}
|
||||
|
||||
dip_switches.data = malloc(file_size);
|
||||
fread(dip_switches.data, 1, file_size, f);
|
||||
system_info.data = malloc(file_size);
|
||||
fread(system_info.data, 1, file_size, f);
|
||||
fclose(f);
|
||||
|
||||
memcpy(&dip_switches.dip_switch_block, dip_switches.data + 0x2800, BLOCK_SIZE);
|
||||
// copy the credit_block and dip_switch_block from the sysfile.dat
|
||||
memcpy(&system_info.credit_block, system_info.data, BLOCK_SIZE);
|
||||
memcpy(&system_info.dip_switch_block, system_info.data + 0x2800, BLOCK_SIZE);
|
||||
}
|
||||
|
||||
static void dipsw_save_sysfile(const wchar_t *sys_file)
|
||||
{
|
||||
char block[BLOCK_SIZE];
|
||||
uint8_t dipsw = 0;
|
||||
uint8_t freeplay = 0;
|
||||
|
||||
// open the sysfile.dat for writing in bytes mode
|
||||
FILE *f = _wfopen(sys_file, L"rb+");
|
||||
|
||||
@ -119,33 +133,49 @@ static void dipsw_save_sysfile(const wchar_t *sys_file)
|
||||
}
|
||||
}
|
||||
|
||||
dip_switches.dip_switch_block.dip_switches = dipsw;
|
||||
if (dipsw_config.freeplay)
|
||||
{
|
||||
// print that freeplay is enabled
|
||||
dprintf("DipSw: Freeplay enabled\n");
|
||||
freeplay = 1;
|
||||
}
|
||||
|
||||
// set the new credit block
|
||||
system_info.credit_block.freeplay = freeplay;
|
||||
// set the new dip_switch_block
|
||||
system_info.dip_switch_block.dip_switches = dipsw;
|
||||
|
||||
// calculate the new checksum, skip the old crc32 value
|
||||
// which is at the beginning of the block, thats's why the +4
|
||||
// conver the struct to chars in order for the crc32 calculation to work
|
||||
dip_switches.dip_switch_block.checksum = crc32(
|
||||
(char *)&dip_switches.dip_switch_block + 4, BLOCK_SIZE - 4, 0);
|
||||
system_info.credit_block.checksum = crc32(
|
||||
(char *)&system_info.credit_block + 4, BLOCK_SIZE - 4, 0);
|
||||
system_info.dip_switch_block.checksum = crc32(
|
||||
(char *)&system_info.dip_switch_block + 4, BLOCK_SIZE - 4, 0);
|
||||
|
||||
// build the new credit block
|
||||
memcpy(block, (char *)&system_info.credit_block, BLOCK_SIZE);
|
||||
|
||||
memcpy(system_info.data, block, BLOCK_SIZE);
|
||||
memcpy(system_info.data + 0x3000, block, BLOCK_SIZE);
|
||||
|
||||
// build the new dip switch block
|
||||
char block[BLOCK_SIZE];
|
||||
memcpy(block, (char *)&dip_switches.dip_switch_block, BLOCK_SIZE);
|
||||
memcpy(block, (char *)&system_info.dip_switch_block, BLOCK_SIZE);
|
||||
|
||||
// replace the old block with the new one
|
||||
memcpy(dip_switches.data + 0x2800, block, BLOCK_SIZE);
|
||||
memcpy(dip_switches.data + 0x5800, block, BLOCK_SIZE);
|
||||
memcpy(system_info.data + 0x2800, block, BLOCK_SIZE);
|
||||
memcpy(system_info.data + 0x5800, block, BLOCK_SIZE);
|
||||
|
||||
// print the dip_switch_block in hex
|
||||
/*
|
||||
dprintf("DipSw Block: ");
|
||||
for (size_t i = 0; i < BLOCK_SIZE; i++)
|
||||
{
|
||||
dprintf("%02X ", ((uint8_t *)&dip_switches.dip_switch_block)[i]);
|
||||
dprintf("%02X ", ((uint8_t *)&system_info.dip_switch_block)[i]);
|
||||
}
|
||||
dprintf("\n");
|
||||
*/
|
||||
|
||||
fwrite(dip_switches.data, 1, 0x6000, f);
|
||||
fwrite(system_info.data, 1, 0x6000, f);
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
@ -9,6 +9,7 @@
|
||||
|
||||
struct dipsw_config {
|
||||
bool enable;
|
||||
bool freeplay;
|
||||
bool dipsw[8];
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user