segatools2/hooklib/gfx.c

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#include <windows.h>
#include <d3d9.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
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#include "hooklib/config.h"
#include "hooklib/gfx.h"
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#include "util/dprintf.h"
static HRESULT STDMETHODCALLTYPE my_CreateDevice(
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev);
static IDirect3D9 * WINAPI my_Direct3DCreate9(UINT sdk_ver);
static IDirect3D9 * (WINAPI *next_Direct3DCreate9)(UINT sdk_ver);
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static struct gfx_config gfx_config;
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static const struct hook_symbol gfx_hooks[] = {
{
.name = "Direct3DCreate9",
.patch = my_Direct3DCreate9,
.link = (void **) &next_Direct3DCreate9
},
};
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void gfx_hook_init(const struct gfx_config *cfg)
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{
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assert(cfg != NULL);
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if (!cfg->enable) {
return;
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "d3d9.dll", gfx_hooks, _countof(gfx_hooks));
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}
static IDirect3D9 * WINAPI my_Direct3DCreate9(UINT sdk_ver)
{
struct com_proxy *proxy;
IDirect3D9Vtbl *vtbl;
IDirect3D9 *api;
HRESULT hr;
dprintf("Direct3DCreate9 hook hit\n");
api = next_Direct3DCreate9(sdk_ver);
if (api == NULL) {
dprintf("next_Direct3DCreate9 returned NULL\n");
goto fail;
}
hr = com_proxy_wrap(&proxy, api, sizeof(*api->lpVtbl));
if (FAILED(hr)) {
dprintf("com_proxy_wrap returned %x\n", (int) hr);
goto fail;
}
vtbl = proxy->vptr;
vtbl->CreateDevice = my_CreateDevice;
return (IDirect3D9 *) proxy;
fail:
if (api != NULL) {
IDirect3D9_Release(api);
}
return NULL;
}
static HRESULT STDMETHODCALLTYPE my_CreateDevice(
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev)
{
struct com_proxy *proxy;
IDirect3D9 *real;
dprintf("IDirect3D9::CreateDevice hook hit\n");
proxy = com_proxy_downcast(self);
real = proxy->real;
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if (gfx_config.windowed) {
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pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
return IDirect3D9_CreateDevice(real, adapter, type, hwnd, flags, pp, pdev);
}