segatools2/mercuryhook/config.c

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#include <assert.h>
#include <stddef.h>
#include "board/config.h"
#include "hooklib/config.h"
#include "hooklib/dvd.h"
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#include "gfxhook/config.h"
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#include "mercuryhook/config.h"
#include "platform/config.h"
void mercury_dll_config_load(
struct mercury_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"mercuryio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
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void touch_config_load(
struct touch_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(
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L"touch",
L"enable",
1,
filename);
}
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void elisabeth_config_load(
struct elisabeth_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(
L"elisabeth",
L"enable",
1,
filename);
}
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void mercury_hook_config_load(
struct mercury_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
dvd_config_load(&cfg->dvd, filename);
io4_config_load(&cfg->io4, filename);
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gfx_config_load(&cfg->gfx, filename);
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mercury_dll_config_load(&cfg->dll, filename);
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touch_config_load(&cfg->touch, filename);
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elisabeth_config_load(&cfg->elisabeth, filename);
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}