forked from Hay1tsme/segatools
22 lines
435 B
C
22 lines
435 B
C
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#pragma once
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#include <windows.h>
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#include "mai2io/mai2io.h"
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struct mai2_dll {
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uint16_t api_version;
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HRESULT (*init)(void);
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HRESULT (*poll)(void);
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint16_t *player1, uint16_t *player2);
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};
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struct mai2_dll_config {
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wchar_t path[MAX_PATH];
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};
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extern struct mai2_dll mai2_dll;
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HRESULT mai2_dll_init(const struct mai2_dll_config *cfg, HINSTANCE self);
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