segatools2/idzio/di-dev.h

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#pragma once
#include <windows.h>
#include <dinput.h>
#include <stdint.h>
union idz_di_state {
DIJOYSTATE st;
uint8_t bytes[sizeof(DIJOYSTATE)];
};
HRESULT idz_di_dev_start(IDirectInputDevice8W *dev, HWND wnd);
void idz_di_dev_start_fx(IDirectInputDevice8W *dev, IDirectInputEffect **out);
HRESULT idz_di_dev_poll(
IDirectInputDevice8W *dev,
HWND wnd,
union idz_di_state *out);