forked from Dniel97/segatools
24 lines
803 B
C
24 lines
803 B
C
#pragma once
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#include <windows.h>
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#include <stdint.h>
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#define LED_PACKET_FRAMING 0xE0
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#define LED_PACKET_ESCAPE 0xD0
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#define LED_NUM_MAX 66
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#define LED_BOARDS_TOTAL 2
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#define LED_OUTPUT_HEADER_SIZE 2
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#define LED_OUTPUT_DATA_SIZE_MAX LED_NUM_MAX * 3 * 2 // max if every byte's escaped
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#define LED_OUTPUT_TOTAL_SIZE_MAX LED_OUTPUT_HEADER_SIZE + LED_OUTPUT_DATA_SIZE_MAX
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// This struct is used to send data related to the button and cab LEDs
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struct _ongeki_led_data_buf_t {
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byte framing; // Sync byte
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uint8_t board; // LED output the data is for (0: cab, 1: control deck)
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byte data[LED_OUTPUT_DATA_SIZE_MAX]; // Buffer for LEDs
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byte data_len; // How many bytes to output from the buffer
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};
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static byte ongeki_led_board_data_lens[LED_BOARDS_TOTAL] = {9*3, 6*3};
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