forked from Dniel97/segatools
25 lines
578 B
C
25 lines
578 B
C
#pragma once
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#include <windows.h>
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#include "fgoio/fgoio.h"
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struct fgo_dll {
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uint16_t api_version;
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HRESULT (*init)(void);
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HRESULT (*poll)(void);
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint8_t *gamebtn);
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void (*get_analogs)(int16_t *stick_x, int16_t *stick_y);
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HRESULT (*led_init)(void);
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void (*led_set_leds)(uint8_t board, uint8_t *rgb);
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};
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struct fgo_dll_config {
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wchar_t path[MAX_PATH];
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};
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extern struct fgo_dll fgo_dll;
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HRESULT fgo_dll_init(const struct fgo_dll_config *cfg, HINSTANCE self);
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