forked from Dniel97/segatools
9c83a38208
SEGA games are unplayable between 03:00 and 07:00 local time due to a network maintenance period that is hard-coded into the games themselves (no, guest play is not available). Deal with this by slowing down time to avoid 02:00 (the time when a warning appears and new credits eventually start being rejected), then jump forward to sync up with real time when 07:00 hits.
42 lines
756 B
C
42 lines
756 B
C
#include <windows.h>
|
|
|
|
#include "hook/process.h"
|
|
|
|
#include "nu/ds.h"
|
|
#include "nu/nusec.h"
|
|
|
|
#include "util/clock.h"
|
|
#include "util/dprintf.h"
|
|
|
|
static process_entry_t app_startup;
|
|
|
|
static DWORD CALLBACK app_pre_startup(void)
|
|
{
|
|
dprintf("--- Begin %s ---\n", __func__);
|
|
|
|
ds_hook_init();
|
|
nusec_hook_init();
|
|
clock_skew_hook_init();
|
|
|
|
dprintf("--- End %s ---\n", __func__);
|
|
|
|
return app_startup();
|
|
}
|
|
|
|
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if (cause != DLL_PROCESS_ATTACH) {
|
|
return TRUE;
|
|
}
|
|
|
|
hr = process_hijack_startup(app_pre_startup, &app_startup);
|
|
|
|
if (!SUCCEEDED(hr)) {
|
|
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
|
}
|
|
|
|
return SUCCEEDED(hr);
|
|
}
|