segatools/board/config.c

96 lines
2.4 KiB
C

#include <windows.h>
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
#include "board/aime-dll.h"
#include "board/config.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "util/dprintf.h"
// Check windows
#if _WIN32 || _WIN64
#if _WIN64
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
// Check GCC
#if __GNUC__
#if __x86_64__ || __ppc64__
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
// Workaround for x64/x86 external IO dlls
// path32 for 32bit, path64 for 64bit
// for else.. is that possible? idk
if (cfg->path64) {
#if defined(ENV32BIT)
// Always empty, due to amdaemon being 64 bit in 32 bit mode
memset(cfg->path, 0, sizeof(cfg->path));
#elif defined(ENV64BIT)
GetPrivateProfileStringW(
L"aimeio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
#else
#error "Unknown environment"
#endif
} else {
GetPrivateProfileStringW(
L"aimeio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
}
void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
aime_dll_config_load(&cfg->dll, filename);
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
}
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"io4", L"enable", 1, filename);
}
void vfd_config_load(struct vfd_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"vfd", L"enable", 1, filename);
cfg->port = GetPrivateProfileIntW(L"vfd", L"portNo", 0, filename);
cfg->utf_conversion = GetPrivateProfileIntW(L"vfd", L"utfConversion", 0, filename);
}