forked from Dniel97/segatools
Felix
b6f1ca6437
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default. This also includes a window hook and fullscreen fix for problematic games (I am looking at you IDZ). |
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.. | ||
config.c | ||
config.h | ||
dllmain.c | ||
io4.c | ||
io4.h | ||
meson.build | ||
mu3-dll.c | ||
mu3-dll.h | ||
mu3hook.def | ||
unity.c | ||
unity.h |