forked from Dniel97/segatools
127 lines
4.2 KiB
INI
127 lines
4.2 KiB
INI
; -----------------------------------------------------------------------------
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; Path settings
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; -----------------------------------------------------------------------------
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[vfs]
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; Make sure theses are full paths and not relative or you will have a bad time
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; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
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amfs=
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; Insert the path to the game Option directory here (contains Axxx directories)
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option=
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; Create an empty directory somewhere and insert the path here.
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; This directory may be shared between multiple SEGA games.
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; NOTE: This has nothing to do with Windows %APPDATA%.
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appdata=
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; -----------------------------------------------------------------------------
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; Device settings
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; -----------------------------------------------------------------------------
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[aime]
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; Aime reader emulation
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enable=1
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; CXB is stupid, so we have to make the paths go back two directories. This
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; will load the file from "resource\DEVICE\aime.txt".
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aimePath=../DEVICE/aime.txt
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[led]
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; Emulation for the LED board. Currently it's just dummy responses,
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; but if somebody wants to make their keyboard or whatever light
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; up with the game they can
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enable=1
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; -----------------------------------------------------------------------------
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; Network settings
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; -----------------------------------------------------------------------------
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[dns]
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; Insert the hostname or IP address of the server you wish to use here.
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; Note that 127.0.0.1, localhost etc are specifically rejected.
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default=127.0.0.1
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; Set the title server hostname or IP address here, as the title server
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; is hardcoded in the game.
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title=https://127.0.0.1:9002
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[netenv]
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; Simulate an ideal LAN environment. This may interfere with head-to-head play.
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; Crossbeats is extremely picky about its LAN environment, so leaving this
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; setting enabled is strongly recommended.
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enable=1
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; -----------------------------------------------------------------------------
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; Board settings
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; -----------------------------------------------------------------------------
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[keychip]
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; The /24 LAN subnet that the emulated keychip will tell the game to expect.
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; If you disable netenv then you must set this to your LAN's IP subnet, and
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; that subnet must start with 192.168.
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subnet=192.168.150.0
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billingCa=../DEVICE/ca.crt
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billingPub=../DEVICE/billing.pub
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billingType=2
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[eeprom]
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; See above
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path=../DEVICE/eeprom.bin
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[sram]
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; See above
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path=../DEVICE/sram.bin
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; -----------------------------------------------------------------------------
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; Misc. hooks settings
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; -----------------------------------------------------------------------------
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[gfx]
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; Force the game to run windowed.
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windowed=1
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; Add a frame to the game window if running windowed.
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framed=1
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; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
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monitor=0
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; -----------------------------------------------------------------------------
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; Custom IO settings
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; -----------------------------------------------------------------------------
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[aimeio]
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; To use a custom card reader IO DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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path=
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[cxbio]
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; To use a custom crossbeats REV. DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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path=
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; -----------------------------------------------------------------------------
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; Input settings
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; -----------------------------------------------------------------------------
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; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
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; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
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;
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; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
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;
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; This is, admittedly, not the most user-friendly configuration method in the
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; world. An improved solution will be provided later.
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[revio]
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; Enable emulation of the rev IO board
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enable=1
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; Test button virtual-key code. Default is the F1 key.
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test=0x70
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; Service button virtual-key code. Default is the F2 key.
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service=0x71
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; Keyboard button to increment coin counter. Default is the F3 key.
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coin=0x72
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; Menu up key. Default is up arrow.
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up=0x26
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; Menu down key. Default is down arrow.
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down=0x28
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; Menu cancel key. Default is the 4 key.
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cancel=0x34
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