/* "ALLS.NET PRAS MULTI 3" (apm3) hook Devices USB: 837-15257-01 "Type 4" I/O Board USB: 838-20006 "WinTouch" Controller Board COM1: 200-6275 VFD GP1232A02A FUTABA Board COM2: 837-15093-06 LED Controller Board COM3: 837-15396 "Gen 3" Aime Reader */ #include #include #include "board/io4.h" #include "board/sg-reader.h" #include "board/vfd.h" #include "hook/process.h" #include "hooklib/dvd.h" #include "hooklib/touch.h" #include "hooklib/serial.h" #include "hooklib/spike.h" #include "apm3hook/config.h" #include "apm3hook/io4.h" #include "apm3hook/apm3-dll.h" #include "platform/platform.h" #include "unityhook/hook.h" #include "util/dprintf.h" static HMODULE apm3_hook_mod; static process_entry_t apm3_startup; static struct apm3_hook_config apm3_hook_cfg; static DWORD CALLBACK apm3_pre_startup(void) { HRESULT hr; dprintf("--- Begin apm3_pre_startup ---\n"); /* Load config */ apm3_hook_config_load(&apm3_hook_cfg, L".\\segatools.ini"); /* Hook Win32 APIs */ dvd_hook_init(&apm3_hook_cfg.dvd, apm3_hook_mod); touch_screen_hook_init(&apm3_hook_cfg.touch, apm3_hook_mod); serial_hook_init(); /* Initialize emulation hooks */ hr = platform_hook_init( &apm3_hook_cfg.platform, "SDEM", "ACA1", apm3_hook_mod); if (FAILED(hr)) { goto fail; } hr = apm3_dll_init(&apm3_hook_cfg.dll, apm3_hook_mod); if (FAILED(hr)) { goto fail; } hr = led15093_hook_init(&apm3_hook_cfg.led15093, apm3_dll.led_init, apm3_dll.led_set_leds, 2, 1, 1, 2); if (FAILED(hr)) { return hr; } hr = sg_reader_hook_init(&apm3_hook_cfg.aime, 3, 1, apm3_hook_mod); if (FAILED(hr)) { goto fail; } hr = vfd_hook_init(&apm3_hook_cfg.vfd, 1); if (FAILED(hr)) { goto fail; } hr = apm3_io4_hook_init(&apm3_hook_cfg.io4); if (FAILED(hr)) { goto fail; } /* Initialize Unity native plugin DLL hooks There seems to be an issue with other DLL hooks if `LoadLibraryW` is hooked earlier in the `apm3hook` initialization. */ unity_hook_init(&apm3_hook_cfg.unity, apm3_hook_mod); /* Initialize debug helpers */ spike_hook_init(L".\\segatools.ini"); dprintf("--- End apm3_pre_startup ---\n"); /* Jump to EXE start address */ return apm3_startup(); fail: ExitProcess(EXIT_FAILURE); } BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx) { HRESULT hr; if (cause != DLL_PROCESS_ATTACH) { return TRUE; } apm3_hook_mod = mod; hr = process_hijack_startup(apm3_pre_startup, &apm3_startup); if (!SUCCEEDED(hr)) { dprintf("Failed to hijack process startup: %x\n", (int) hr); } return SUCCEEDED(hr); }