idac: add ffb emulation

This commit is contained in:
2024-09-30 18:50:46 +02:00
parent 53fb8c28ea
commit c06bb408e7
26 changed files with 930 additions and 149 deletions

View File

@ -5,15 +5,26 @@
#include <stdint.h>
#include "idacio/config.h"
union idac_di_state {
DIJOYSTATE st;
uint8_t bytes[sizeof(DIJOYSTATE)];
};
HRESULT idac_di_dev_init(
const struct idac_di_config *cfg,
IDirectInputDevice8W *dev,
HWND wnd);
HRESULT idac_di_dev_start(IDirectInputDevice8W *dev, HWND wnd);
void idac_di_dev_start_fx(IDirectInputDevice8W *dev, IDirectInputEffect **out, uint16_t strength);
HRESULT idac_di_dev_poll(
IDirectInputDevice8W *dev,
HWND wnd,
union idac_di_state *out);
HRESULT idac_di_ffb_init(void);
void idac_di_ffb_toggle(bool active);
void idac_di_ffb_constant_force(uint8_t direction, uint8_t force);
void idac_di_ffb_rumble(uint8_t force, uint8_t period);
void idac_di_ffb_damper(uint8_t force);