hooklib: Add D3D11 and DXGI graphics hooks

IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
This commit is contained in:
Felix Anderson 2021-10-25 09:16:14 +00:00 committed by Hay1tsme
parent 6576af5a86
commit b6f1ca6437
23 changed files with 675 additions and 86 deletions

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@ -13,7 +13,7 @@
#include "chunihook/config.h" #include "chunihook/config.h"
#include "hooklib/config.h" #include "hooklib/config.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "platform/config.h" #include "platform/config.h"
#include "platform/platform.h" #include "platform/platform.h"

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@ -10,7 +10,7 @@
#include "chunihook/chuni-dll.h" #include "chunihook/chuni-dll.h"
#include "chunihook/slider.h" #include "chunihook/slider.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "platform/platform.h" #include "platform/platform.h"

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@ -14,7 +14,8 @@
#include "hook/process.h" #include "hook/process.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/d3d9.h"
#include "hooklib/gfx/gfx.h"
#include "hooklib/serial.h" #include "hooklib/serial.h"
#include "hooklib/spike.h" #include "hooklib/spike.h"
@ -61,6 +62,7 @@ static DWORD CALLBACK chuni_pre_startup(void)
/* Hook Win32 APIs */ /* Hook Win32 APIs */
gfx_hook_init(&chuni_hook_cfg.gfx, chuni_hook_mod); gfx_hook_init(&chuni_hook_cfg.gfx, chuni_hook_mod);
gfx_d3d9_hook_init(&chuni_hook_cfg.gfx, chuni_hook_mod);
serial_hook_init(); serial_hook_init();
/* Initialize emulation hooks */ /* Initialize emulation hooks */

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@ -13,7 +13,7 @@
#include "hook/process.h" #include "hook/process.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "hooklib/serial.h" #include "hooklib/serial.h"
#include "hooklib/spike.h" #include "hooklib/spike.h"

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@ -5,8 +5,16 @@
#include <stddef.h> #include <stddef.h>
#include "hooklib/config.h" #include "hooklib/config.h"
#include "hooklib/gfx.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"dvd", L"enable", 1, filename);
}
void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename) void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
{ {
@ -18,11 +26,3 @@ void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename); cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename);
cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename); cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename);
} }
void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"dvd", L"enable", 1, filename);
}

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@ -3,8 +3,8 @@
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include "hooklib/gfx.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename);
void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename); void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename);
void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename);

219
hooklib/gfx/d3d11.c Normal file
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@ -0,0 +1,219 @@
#include <windows.h>
#include <d3d11.h>
#include <dxgi.h>
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "hooklib/config.h"
#include "hooklib/dll.h"
#include "hooklib/gfx/gfx.h"
#include "util/dprintf.h"
typedef HRESULT (WINAPI *D3D11CreateDevice_t)(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext);
typedef HRESULT (WINAPI *D3D11CreateDeviceAndSwapChain_t)(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext);
static struct gfx_config gfx_config;
static D3D11CreateDevice_t next_D3D11CreateDevice;
static D3D11CreateDeviceAndSwapChain_t next_D3D11CreateDeviceAndSwapChain;
static const struct hook_symbol d3d11_hooks[] = {
{
.name = "D3D11CreateDevice",
.patch = D3D11CreateDevice,
.link = (void **) &next_D3D11CreateDevice,
}, {
.name = "D3D11CreateDeviceAndSwapChain",
.patch = D3D11CreateDeviceAndSwapChain,
.link = (void **) &next_D3D11CreateDeviceAndSwapChain,
},
};
void gfx_d3d11_hook_init(const struct gfx_config *cfg, HINSTANCE self)
{
HMODULE d3d11;
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "d3d11.dll", d3d11_hooks, _countof(d3d11_hooks));
if (next_D3D11CreateDevice == NULL || next_D3D11CreateDeviceAndSwapChain == NULL) {
d3d11 = LoadLibraryW(L"d3d11.dll");
if (d3d11 == NULL) {
dprintf("D3D11: d3d11.dll not found or failed initialization\n");
goto fail;
}
if (next_D3D11CreateDevice == NULL) {
next_D3D11CreateDevice = (D3D11CreateDevice_t) GetProcAddress(
d3d11,
"D3D11CreateDevice");
}
if (next_D3D11CreateDeviceAndSwapChain == NULL) {
next_D3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_t) GetProcAddress(
d3d11,
"D3D11CreateDeviceAndSwapChain");
}
if (next_D3D11CreateDevice == NULL) {
dprintf("D3D11: D3D11CreateDevice not found in loaded d3d11.dll\n");
goto fail;
}
if (next_D3D11CreateDeviceAndSwapChain == NULL) {
dprintf("D3D11: D3D11CreateDeviceAndSwapChain not found in loaded d3d11.dll\n");
goto fail;
}
}
if (self != NULL) {
dll_hook_push(self, L"d3d11.dll");
}
return;
fail:
if (d3d11 != NULL) {
FreeLibrary(d3d11);
}
}
HRESULT WINAPI D3D11CreateDevice(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
dprintf("D3D11: D3D11CreateDevice hook hit\n");
return next_D3D11CreateDevice(
pAdapter,
DriverType,
Software,
Flags,
ppFeatureLevels,
FeatureLevels,
SDKVersion,
ppDevice,
pFeatureLevel,
ppImmediateContext);
}
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
DXGI_SWAP_CHAIN_DESC *desc;
HWND hwnd;
LONG width;
LONG height;
dprintf("D3D11: D3D11CreateDeviceAndSwapChain hook hit\n");
desc = (DXGI_SWAP_CHAIN_DESC *) pSwapChainDesc;
if (desc != NULL) {
desc->Windowed = gfx_config.windowed;
hwnd = desc->OutputWindow;
width = desc->BufferDesc.Width;
height = desc->BufferDesc.Height;
} else {
hwnd = NULL;
width = 0;
height = 0;
}
if (hwnd != NULL) {
/*
* Ensure window is maximized to avoid a Windows 10 issue where a
* fullscreen swap chain is not created because the window is minimized
* at the time of creation.
*/
ShowWindow(hwnd, SW_RESTORE);
if (!gfx_config.framed && width > 0 && height > 0) {
dprintf("DXGI: Resizing window to %ldx%ld\n", width, height);
SetWindowLongPtrW(hwnd, GWL_STYLE, WS_POPUP);
SetWindowLongPtrW(hwnd, GWL_EXSTYLE, WS_EX_TOPMOST);
SetWindowPos(
hwnd,
HWND_TOP,
0,
0,
width,
height,
SWP_FRAMECHANGED | SWP_NOSENDCHANGING);
ShowWindow(hwnd, SW_SHOWMAXIMIZED);
}
}
return next_D3D11CreateDeviceAndSwapChain(
pAdapter,
DriverType,
Software,
Flags,
ppFeatureLevels,
FeatureLevels,
SDKVersion,
pSwapChainDesc,
ppSwapChain,
ppDevice,
pFeatureLevel,
ppImmediateContext);
}

7
hooklib/gfx/d3d11.h Normal file
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@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include "hooklib/gfx/gfx.h"
void gfx_d3d11_hook_init(const struct gfx_config *cfg, HINSTANCE self);

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@ -10,7 +10,7 @@
#include "hooklib/config.h" #include "hooklib/config.h"
#include "hooklib/dll.h" #include "hooklib/dll.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "util/dprintf.h" #include "util/dprintf.h"
@ -24,7 +24,6 @@ static HRESULT STDMETHODCALLTYPE my_CreateDevice(
DWORD flags, DWORD flags,
D3DPRESENT_PARAMETERS *pp, D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev); IDirect3DDevice9 **pdev);
static HRESULT gfx_frame_window(HWND hwnd);
static struct gfx_config gfx_config; static struct gfx_config gfx_config;
static Direct3DCreate9_t next_Direct3DCreate9; static Direct3DCreate9_t next_Direct3DCreate9;
@ -37,7 +36,7 @@ static const struct hook_symbol gfx_hooks[] = {
}, },
}; };
void gfx_hook_init(const struct gfx_config *cfg, HINSTANCE self) void gfx_d3d9_hook_init(const struct gfx_config *cfg, HINSTANCE self)
{ {
HMODULE d3d9; HMODULE d3d9;
@ -152,66 +151,3 @@ static HRESULT STDMETHODCALLTYPE my_CreateDevice(
return IDirect3D9_CreateDevice(real, gfx_config.monitor, type, hwnd, flags, pp, pdev); return IDirect3D9_CreateDevice(real, gfx_config.monitor, type, hwnd, flags, pp, pdev);
} }
static HRESULT gfx_frame_window(HWND hwnd)
{
HRESULT hr;
DWORD error;
LONG style;
RECT rect;
BOOL ok;
SetLastError(ERROR_SUCCESS);
style = GetWindowLongW(hwnd, GWL_STYLE);
error = GetLastError();
if (error != ERROR_SUCCESS) {
hr = HRESULT_FROM_WIN32(error);
dprintf("Gfx: GetWindowLongPtrW(%p, GWL_STYLE) failed: %x\n",
hwnd,
(int) hr);
return hr;
}
ok = GetClientRect(hwnd, &rect);
if (!ok) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: GetClientRect(%p) failed: %x\n", hwnd, (int) hr);
return hr;
}
style |= WS_BORDER | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
ok = AdjustWindowRect(&rect, style, FALSE);
if (!ok) {
/* come on... */
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: AdjustWindowRect failed: %x\n", (int) hr);
return hr;
}
/* This... always seems to set an error, even though it works? idk */
SetWindowLongW(hwnd, GWL_STYLE, style);
ok = SetWindowPos(
hwnd,
HWND_TOP,
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
SWP_FRAMECHANGED | SWP_NOMOVE);
if (!ok) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: SetWindowPos(%p) failed: %x\n", hwnd, (int) hr);
return hr;
}
return S_OK;
}

7
hooklib/gfx/d3d9.h Normal file
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@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include "hooklib/gfx/gfx.h"
void gfx_d3d9_hook_init(const struct gfx_config *cfg, HINSTANCE self);

263
hooklib/gfx/dxgi.c Normal file
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@ -0,0 +1,263 @@
#include <windows.h>
#include <dxgi.h>
#include <assert.h>
#include <stdlib.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "hooklib/config.h"
#include "hooklib/dll.h"
#include "hooklib/gfx/gfx.h"
#include "util/dprintf.h"
typedef HRESULT (WINAPI *CreateDXGIFactory_t)(REFIID riid, void **factory);
typedef HRESULT (WINAPI *CreateDXGIFactory1_t)(REFIID riid, void **factory);
static HRESULT STDMETHODCALLTYPE my_IDXGIFactory_CreateSwapChain(
IDXGIFactory *self,
IUnknown *device,
DXGI_SWAP_CHAIN_DESC *desc,
IDXGISwapChain **swapchain);
static HRESULT STDMETHODCALLTYPE my_IDXGIFactory1_CreateSwapChain(
IDXGIFactory1 *self,
IUnknown *device,
DXGI_SWAP_CHAIN_DESC *desc,
IDXGISwapChain **swapchain);
static struct gfx_config gfx_config;
static CreateDXGIFactory_t next_CreateDXGIFactory;
static CreateDXGIFactory1_t next_CreateDXGIFactory1;
static const struct hook_symbol dxgi_hooks[] = {
{
.name = "CreateDXGIFactory",
.patch = CreateDXGIFactory,
.link = (void **) &next_CreateDXGIFactory,
}, {
.name = "CreateDXGIFactory1",
.patch = CreateDXGIFactory1,
.link = (void **) &next_CreateDXGIFactory1,
},
};
void gfx_dxgi_hook_init(const struct gfx_config *cfg, HINSTANCE self)
{
HMODULE dxgi;
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "dxgi.dll", dxgi_hooks, _countof(dxgi_hooks));
if (next_CreateDXGIFactory == NULL || next_CreateDXGIFactory1 == NULL) {
dxgi = LoadLibraryW(L"dxgi.dll");
if (dxgi == NULL) {
dprintf("DXGI: dxgi.dll not found or failed initialization\n");
goto fail;
}
if (next_CreateDXGIFactory == NULL) {
next_CreateDXGIFactory = (CreateDXGIFactory_t) GetProcAddress(
dxgi,
"CreateDXGIFactory");
}
if (next_CreateDXGIFactory1 == NULL) {
next_CreateDXGIFactory1 = (CreateDXGIFactory1_t) GetProcAddress(
dxgi,
"CreateDXGIFactory1");
}
if (next_CreateDXGIFactory == NULL) {
dprintf("DXGI: CreateDXGIFactory not found in loaded dxgi.dll\n");
goto fail;
}
if (next_CreateDXGIFactory1 == NULL) {
dprintf("DXGI: CreateDXGIFactory1 not found in loaded dxgi.dll\n");
goto fail;
}
}
if (self != NULL) {
dll_hook_push(self, L"dxgi.dll");
}
return;
fail:
if (dxgi != NULL) {
FreeLibrary(dxgi);
}
}
HRESULT WINAPI CreateDXGIFactory(REFIID riid, void **factory)
{
struct com_proxy *proxy;
IDXGIFactoryVtbl *vtbl;
IDXGIFactory *api;
HRESULT hr;
dprintf("DXGI: CreateDXGIFactory hook hit\n");
api = NULL;
hr = next_CreateDXGIFactory(riid, factory);
if (FAILED(hr)) {
dprintf("DXGI: CreateDXGIFactory returned %x\n", (int) hr);
goto fail;
}
if (memcmp(riid, &IID_IDXGIFactory, sizeof(*riid)) == 0) {
api = *factory;
hr = com_proxy_wrap(&proxy, api, sizeof(*api->lpVtbl));
if (FAILED(hr)) {
dprintf("DXGI: com_proxy_wrap returned %x\n", (int) hr);
goto fail;
}
vtbl = proxy->vptr;
vtbl->CreateSwapChain = my_IDXGIFactory_CreateSwapChain;
*factory = proxy;
}
return hr;
fail:
if (api != NULL) {
IDXGIFactory_Release(api);
}
return hr;
}
HRESULT WINAPI CreateDXGIFactory1(REFIID riid, void **factory)
{
struct com_proxy *proxy;
IDXGIFactory1 *api;
IDXGIFactory1Vtbl *vtbl;
HRESULT hr;
dprintf("DXGI: CreateDXGIFactory1 hook hit\n");
api = NULL;
hr = next_CreateDXGIFactory1(riid, factory);
if (FAILED(hr)) {
dprintf("DXGI: CreateDXGIFactory1 returned %x\n", (int) hr);
goto fail;
}
if (memcmp(riid, &IID_IDXGIFactory1, sizeof(*riid)) == 0) {
api = *factory;
hr = com_proxy_wrap(&proxy, api, sizeof(*api->lpVtbl));
if (FAILED(hr)) {
dprintf("DXGI: com_proxy_wrap returned %x\n", (int) hr);
goto fail;
}
vtbl = proxy->vptr;
vtbl->CreateSwapChain = my_IDXGIFactory1_CreateSwapChain;
*factory = proxy;
}
return hr;
fail:
if (api != NULL) {
IDXGIFactory1_Release(api);
}
return hr;
}
static HRESULT STDMETHODCALLTYPE my_IDXGIFactory_CreateSwapChain(
IDXGIFactory *self,
IUnknown *device,
DXGI_SWAP_CHAIN_DESC *desc,
IDXGISwapChain **swapchain)
{
struct com_proxy *proxy;
IDXGIFactory *real;
HWND hwnd;
LONG width;
LONG height;
dprintf("DXGI: IDXGIFactory::CreateSwapChain hook hit\n");
proxy = com_proxy_downcast(self);
real = proxy->real;
if (desc != NULL) {
desc->Windowed = gfx_config.windowed;
hwnd = desc->OutputWindow;
width = desc->BufferDesc.Width;
height = desc->BufferDesc.Height;
} else {
hwnd = NULL;
width = 0;
height = 0;
}
if (hwnd != NULL) {
/*
* Ensure window is maximized to avoid a Windows 10 issue where a
* fullscreen swap chain is not created because the window is minimized
* at the time of creation.
*/
ShowWindow(hwnd, SW_RESTORE);
if (!gfx_config.framed && width > 0 && height > 0) {
dprintf("DXGI: Resizing window to %ldx%ld\n", width, height);
SetWindowLongPtrW(hwnd, GWL_STYLE, WS_POPUP);
SetWindowLongPtrW(hwnd, GWL_EXSTYLE, WS_EX_TOPMOST);
SetWindowPos(
hwnd,
HWND_TOP,
0,
0,
width,
height,
SWP_FRAMECHANGED | SWP_NOSENDCHANGING);
ShowWindow(hwnd, SW_SHOWMAXIMIZED);
}
}
return IDXGIFactory_CreateSwapChain(real, device, desc, swapchain);
}
static HRESULT STDMETHODCALLTYPE my_IDXGIFactory1_CreateSwapChain(
IDXGIFactory1 *self,
IUnknown *device,
DXGI_SWAP_CHAIN_DESC *desc,
IDXGISwapChain **swapchain)
{
dprintf("DXGI: IDXGIFactory1::CreateSwapChain hook forwarding to my_IDXGIFactory_CreateSwapChain\n");
return my_IDXGIFactory_CreateSwapChain(
(IDXGIFactory *) self,
device,
desc,
swapchain);
}

7
hooklib/gfx/dxgi.h Normal file
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@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include "hooklib/gfx/gfx.h"
void gfx_dxgi_hook_init(const struct gfx_config *cfg, HINSTANCE self);

113
hooklib/gfx/gfx.c Normal file
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@ -0,0 +1,113 @@
#include <windows.h>
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include "hook/table.h"
#include "hooklib/config.h"
#include "hooklib/gfx/gfx.h"
#include "util/dprintf.h"
typedef BOOL (WINAPI *ShowWindow_t)(HWND hWnd, int nCmdShow);
static BOOL WINAPI hook_ShowWindow(HWND hWnd, int nCmdShow);
static struct gfx_config gfx_config;
static ShowWindow_t next_ShowWindow;
static const struct hook_symbol gfx_hooks[] = {
{
.name = "ShowWindow",
.patch = hook_ShowWindow,
.link = (void **) &next_ShowWindow,
},
};
void gfx_hook_init(const struct gfx_config *cfg, HINSTANCE self)
{
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "user32.dll", gfx_hooks, _countof(gfx_hooks));
}
static BOOL WINAPI hook_ShowWindow(HWND hWnd, int nCmdShow)
{
dprintf("Gfx: ShowWindow hook hit\n");
if (!gfx_config.framed && nCmdShow == SW_RESTORE) {
nCmdShow = SW_SHOW;
}
return next_ShowWindow(hWnd, nCmdShow);
}
HRESULT gfx_frame_window(HWND hwnd)
{
HRESULT hr;
DWORD error;
LONG style;
RECT rect;
BOOL ok;
SetLastError(ERROR_SUCCESS);
style = GetWindowLongW(hwnd, GWL_STYLE);
error = GetLastError();
if (error != ERROR_SUCCESS) {
hr = HRESULT_FROM_WIN32(error);
dprintf("Gfx: GetWindowLongPtrW(%p, GWL_STYLE) failed: %x\n",
hwnd,
(int) hr);
return hr;
}
ok = GetClientRect(hwnd, &rect);
if (!ok) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: GetClientRect(%p) failed: %x\n", hwnd, (int) hr);
return hr;
}
style |= WS_BORDER | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
ok = AdjustWindowRect(&rect, style, FALSE);
if (!ok) {
/* come on... */
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: AdjustWindowRect failed: %x\n", (int) hr);
return hr;
}
/* This... always seems to set an error, even though it works? idk */
SetWindowLongW(hwnd, GWL_STYLE, style);
ok = SetWindowPos(
hwnd,
HWND_TOP,
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
SWP_FRAMECHANGED | SWP_NOMOVE);
if (!ok) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Gfx: SetWindowPos(%p) failed: %x\n", hwnd, (int) hr);
return hr;
}
return S_OK;
}

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@ -12,3 +12,5 @@ struct gfx_config {
}; };
void gfx_hook_init(const struct gfx_config *cfg, HINSTANCE self); void gfx_hook_init(const struct gfx_config *cfg, HINSTANCE self);
HRESULT gfx_frame_window(HWND hwnd);

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@ -17,8 +17,14 @@ hooklib_lib = static_library(
'dvd.h', 'dvd.h',
'fdshark.c', 'fdshark.c',
'fdshark.h', 'fdshark.h',
'gfx.c', 'gfx/d3d9.c',
'gfx.h', 'gfx/d3d9.h',
'gfx/d3d11.c',
'gfx/d3d11.h',
'gfx/dxgi.c',
'gfx/dxgi.h',
'gfx/gfx.c',
'gfx/gfx.h',
'path.c', 'path.c',
'path.h', 'path.h',
'reg.c', 'reg.c',

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@ -9,6 +9,7 @@
#include "hooklib/config.h" #include "hooklib/config.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
#include "idzhook/config.h" #include "idzhook/config.h"
#include "idzhook/idz-dll.h" #include "idzhook/idz-dll.h"
@ -42,9 +43,10 @@ void idz_hook_config_load(
platform_config_load(&cfg->platform, filename); platform_config_load(&cfg->platform, filename);
amex_config_load(&cfg->amex, filename); amex_config_load(&cfg->amex, filename);
aime_config_load(&cfg->aime, filename); aime_config_load(&cfg->aime, filename);
dvd_config_load(&cfg->dvd, filename);
gfx_config_load(&cfg->gfx, filename);
idz_dll_config_load(&cfg->dll, filename); idz_dll_config_load(&cfg->dll, filename);
zinput_config_load(&cfg->zinput, filename); zinput_config_load(&cfg->zinput, filename);
dvd_config_load(&cfg->dvd, filename);
} }
void zinput_config_load(struct zinput_config *cfg, const wchar_t *filename) void zinput_config_load(struct zinput_config *cfg, const wchar_t *filename)

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@ -8,6 +8,7 @@
#include "board/sg-reader.h" #include "board/sg-reader.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
#include "idzhook/idz-dll.h" #include "idzhook/idz-dll.h"
#include "idzhook/zinput.h" #include "idzhook/zinput.h"
@ -19,6 +20,7 @@ struct idz_hook_config {
struct amex_config amex; struct amex_config amex;
struct aime_config aime; struct aime_config aime;
struct dvd_config dvd; struct dvd_config dvd;
struct gfx_config gfx;
struct idz_dll_config dll; struct idz_dll_config dll;
struct zinput_config zinput; struct zinput_config zinput;
}; };

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@ -9,6 +9,9 @@
#include "hook/process.h" #include "hook/process.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/d3d11.h"
#include "hooklib/gfx/dxgi.h"
#include "hooklib/gfx/gfx.h"
#include "hooklib/serial.h" #include "hooklib/serial.h"
#include "hooklib/spike.h" #include "hooklib/spike.h"
@ -38,6 +41,9 @@ static DWORD CALLBACK idz_pre_startup(void)
/* Hook Win32 APIs */ /* Hook Win32 APIs */
serial_hook_init(); serial_hook_init();
gfx_hook_init(&idz_hook_cfg.gfx, idz_hook_mod);
gfx_d3d11_hook_init(&idz_hook_cfg.gfx, idz_hook_mod);
gfx_dxgi_hook_init(&idz_hook_cfg.gfx, idz_hook_mod);
zinput_hook_init(&idz_hook_cfg.zinput); zinput_hook_init(&idz_hook_cfg.zinput);
dvd_hook_init(&idz_hook_cfg.dvd, idz_hook_mod); dvd_hook_init(&idz_hook_cfg.dvd, idz_hook_mod);

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@ -1,6 +1,11 @@
LIBRARY idzhook LIBRARY idzhook
EXPORTS EXPORTS
CreateDXGIFactory
CreateDXGIFactory1
CreateDXGIFactory2
D3D11CreateDevice
D3D11CreateDeviceAndSwapChain
aime_io_get_api_version aime_io_get_api_version
aime_io_init aime_io_init
aime_io_led_set_color aime_io_led_set_color

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@ -5,7 +5,7 @@
#include "hooklib/config.h" #include "hooklib/config.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "mu3hook/config.h" #include "mu3hook/config.h"

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@ -5,7 +5,7 @@
#include "board/config.h" #include "board/config.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx.h" #include "hooklib/gfx/gfx.h"
#include "mu3hook/mu3-dll.h" #include "mu3hook/mu3-dll.h"

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@ -9,6 +9,10 @@
#include "hook/process.h" #include "hook/process.h"
#include "hooklib/dvd.h" #include "hooklib/dvd.h"
#include "hooklib/gfx/d3d9.h"
#include "hooklib/gfx/d3d11.h"
#include "hooklib/gfx/dxgi.h"
#include "hooklib/gfx/gfx.h"
#include "hooklib/serial.h" #include "hooklib/serial.h"
#include "hooklib/spike.h" #include "hooklib/spike.h"
@ -39,6 +43,9 @@ static DWORD CALLBACK mu3_pre_startup(void)
dvd_hook_init(&mu3_hook_cfg.dvd, mu3_hook_mod); dvd_hook_init(&mu3_hook_cfg.dvd, mu3_hook_mod);
gfx_hook_init(&mu3_hook_cfg.gfx, mu3_hook_mod); gfx_hook_init(&mu3_hook_cfg.gfx, mu3_hook_mod);
gfx_d3d9_hook_init(&mu3_hook_cfg.gfx, mu3_hook_mod);
gfx_d3d11_hook_init(&mu3_hook_cfg.gfx, mu3_hook_mod);
gfx_dxgi_hook_init(&mu3_hook_cfg.gfx, mu3_hook_mod);
serial_hook_init(); serial_hook_init();
/* Initialize emulation hooks */ /* Initialize emulation hooks */

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@ -1,6 +1,11 @@
LIBRARY mu3hook LIBRARY mu3hook
EXPORTS EXPORTS
CreateDXGIFactory
CreateDXGIFactory1
CreateDXGIFactory2
D3D11CreateDevice
D3D11CreateDeviceAndSwapChain
Direct3DCreate9 Direct3DCreate9
aime_io_get_api_version aime_io_get_api_version
aime_io_init aime_io_init