forked from TeamTofuShop/segatools
refactor all common parts and games
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14
common/platform/clock.h
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14
common/platform/clock.h
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#pragma once
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#include <windows.h>
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#include <stdbool.h>
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struct clock_config {
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bool timezone;
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bool timewarp;
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bool writeable;
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};
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HRESULT clock_hook_init(const struct clock_config *cfg);
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void clock_hook_insert_hooks(HMODULE target);
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