forked from TeamTofuShop/segatools
platform/config.c: Add initial config system
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52
platform/config.h
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52
platform/config.h
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#pragma once
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#include <windows.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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struct amvideo_config {
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bool enable;
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};
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struct hwmon_config {
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bool enable;
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};
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struct misc_config {
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bool enable;
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};
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struct nusec_config {
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bool enable;
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char keychip_id[16];
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char game_id[4];
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char platform_id[4];
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uint8_t region;
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uint8_t system_flag;
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uint32_t subnet;
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wchar_t billing_ca[MAX_PATH];
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wchar_t billing_pub[MAX_PATH];
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};
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struct vfs_config {
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bool enable;
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wchar_t amfs[MAX_PATH];
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wchar_t appdata[MAX_PATH];
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};
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struct nu_config {
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struct amvideo_config amvideo;
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struct hwmon_config hwmon;
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struct misc_config misc;
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struct nusec_config nusec;
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struct vfs_config vfs;
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};
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void nu_config_load(struct nu_config *cfg,const wchar_t *filename);
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void amvideo_config_load(struct amvideo_config *cfg, const wchar_t *filename);
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void hwmon_config_load(struct hwmon_config *cfg, const wchar_t *filename);
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void misc_config_load(struct misc_config *cfg, const wchar_t *filename);
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void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename);
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void vfs_config_load(struct vfs_config *cfg, const wchar_t *filename);
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