forked from TeamTofuShop/segatools
refactor all common parts and games
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15
common/platform/vfs.h
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15
common/platform/vfs.h
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#pragma once
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#include <windows.h>
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#include <stdbool.h>
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#include <stddef.h>
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struct vfs_config {
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bool enable;
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wchar_t amfs[MAX_PATH];
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wchar_t appdata[MAX_PATH];
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wchar_t option[MAX_PATH];
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};
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HRESULT vfs_hook_init(const struct vfs_config *config, const char* game_id);
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