refactor all common parts and games

This commit is contained in:
2025-04-17 19:31:37 +02:00
parent a6126bf290
commit 66a53dd2de
496 changed files with 233 additions and 344 deletions

32
common/board/sg-led.h Normal file
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#pragma once
#include <windows.h>
#include <stdint.h>
#include "hook/iobuf.h"
struct sg_led_ops {
HRESULT (*reset)(void *ctx);
void (*set_color)(void *ctx, uint8_t r, uint8_t g, uint8_t b);
};
struct sg_led {
const struct sg_led_ops *ops;
void *ops_ctx;
uint8_t addr;
unsigned int gen;
};
void sg_led_init(
struct sg_led *led,
uint8_t addr,
const struct sg_led_ops *ops,
unsigned int gen,
void *ctx);
void sg_led_transact(
struct sg_led *led,
struct iobuf *res_frame,
const void *req_bytes,
size_t req_nbytes);