forked from Dniel97/segatools
chuniio: Break out Chunithm IO DLL
This commit is contained in:
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23257f272e
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46ab6c3d96
@ -12,6 +12,8 @@
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#include "chunihook/jvs.h"
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#include "chunihook/slider-hook.h"
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#include "chuniio/chuniio.h"
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#include "hook/process.h"
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#include "hooklib/serial.h"
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@ -73,6 +75,10 @@ static DWORD CALLBACK chuni_pre_startup(void)
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dprintf("--- End chuni_pre_startup ---\n");
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/* Initialize IO DLL */
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chuni_io_init();
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/* Jump to EXE start address */
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return chuni_startup();
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@ -9,10 +9,17 @@
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#include "board/io3.h"
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#include "chuniio/chuniio.h"
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#include "jvs/jvs-bus.h"
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#include "util/dprintf.h"
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struct chunithm_jvs_ir_mask {
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uint16_t p1;
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uint16_t p2;
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};
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static void chunithm_jvs_read_switches(void *ctx, struct io3_switch_state *out);
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static uint16_t chunithm_jvs_read_coin_counter(void *ctx, uint8_t slot_no);
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@ -21,10 +28,16 @@ static const struct io3_ops chunithm_jvs_io3_ops = {
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.read_coin_counter = chunithm_jvs_read_coin_counter,
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};
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static const struct chunithm_jvs_ir_mask chunithm_jvs_ir_masks[] = {
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{ 0x0000, 0x0020 },
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{ 0x0020, 0x0000 },
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{ 0x0000, 0x0010 },
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{ 0x0010, 0x0000 },
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{ 0x0000, 0x0008 },
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{ 0x0008, 0x0000 },
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};
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static struct io3 chunithm_jvs_io3;
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static size_t chunithm_jvs_rise_pos;
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static bool chunithm_jvs_coin;
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static uint16_t chunithm_jvs_coins;
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void chunithm_jvs_init(void)
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{
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@ -34,45 +47,37 @@ void chunithm_jvs_init(void)
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static void chunithm_jvs_read_switches(void *ctx, struct io3_switch_state *out)
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{
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uint8_t opbtn;
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uint8_t beams;
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size_t i;
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assert(out != NULL);
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/* Update simulated raise/lower state */
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opbtn = 0;
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beams = 0;
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if (GetAsyncKeyState(VK_SPACE)) {
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if (chunithm_jvs_rise_pos < 6) {
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chunithm_jvs_rise_pos++;
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}
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} else {
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if (chunithm_jvs_rise_pos > 0) {
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chunithm_jvs_rise_pos--;
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}
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}
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chuni_io_jvs_poll(&opbtn, &beams);
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/* Render the state. Every case falls through, this is intentional. */
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out->system = 0x00;
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out->p1 = 0x0000;
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out->p2 = 0x0000;
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out->p1 = 0;
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out->p2 = 0;
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switch (chunithm_jvs_rise_pos) {
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case 0: out->p2 |= 0x0020;
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case 1: out->p1 |= 0x0020;
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case 2: out->p2 |= 0x0010;
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case 3: out->p1 |= 0x0010;
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case 4: out->p2 |= 0x0008;
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case 5: out->p1 |= 0x0008;
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}
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/* Update test/service buttons */
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if (GetAsyncKeyState('1')) {
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if (opbtn & 0x01) {
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out->system = 0x80;
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} else {
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out->system = 0;
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out->system = 0x00;
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}
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if (GetAsyncKeyState('2')) {
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if (opbtn & 0x02) {
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out->p1 |= 0x4000;
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}
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for (i = 0 ; i < 6 ; i++) {
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if (beams & (1 << i)) {
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out->p1 |= chunithm_jvs_ir_masks[i].p1;
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out->p2 |= chunithm_jvs_ir_masks[i].p2;
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}
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}
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}
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static uint16_t chunithm_jvs_read_coin_counter(void *ctx, uint8_t slot_no)
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@ -81,15 +86,5 @@ static uint16_t chunithm_jvs_read_coin_counter(void *ctx, uint8_t slot_no)
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return 0;
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}
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if (GetAsyncKeyState('3')) {
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if (!chunithm_jvs_coin) {
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dprintf("Chunithm JVS: Coin drop\n");
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chunithm_jvs_coin = true;
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chunithm_jvs_coins++;
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}
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} else {
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chunithm_jvs_coin = false;
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}
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return chunithm_jvs_coins;
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return chuni_io_jvs_read_coin_counter();
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}
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@ -11,6 +11,7 @@ shared_library(
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link_with : [
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amex_lib,
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board_lib,
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chuniio_dll,
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jvs_lib,
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platform_lib,
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util_lib,
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@ -11,6 +11,8 @@
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#include "chunihook/slider-hook.h"
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#include "chuniio/chuniio.h"
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#include "hook/iobuf.h"
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#include "hook/iohook.h"
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@ -29,16 +31,13 @@ static HRESULT slider_req_auto_scan_start(void);
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static HRESULT slider_req_auto_scan_stop(void);
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static HRESULT slider_req_set_led(const struct slider_req_set_led *req);
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static unsigned int __stdcall slider_thread_proc(void *ctx);
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static void slider_res_auto_scan(const uint8_t *state);
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static CRITICAL_SECTION slider_lock;
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static struct uart slider_uart;
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static uint8_t slider_written_bytes[520];
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static uint8_t slider_readable_bytes[520];
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static HANDLE slider_thread;
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static bool slider_stop;
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void slider_hook_init(void)
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{
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InitializeCriticalSection(&slider_lock);
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@ -173,25 +172,8 @@ static HRESULT slider_req_get_board_info(void)
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static HRESULT slider_req_auto_scan_start(void)
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{
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dprintf("Chunithm slider: Start slider thread\n");
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if (slider_thread != NULL) {
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dprintf("Thread is already running\n");
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return S_OK;
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}
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slider_thread = (HANDLE) _beginthreadex(
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NULL,
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0,
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slider_thread_proc,
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NULL,
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0,
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NULL);
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if (slider_thread == NULL) {
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dprintf("Thread launch failed\n");
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}
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dprintf("Chunithm slider: Start slider notifications\n");
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chuni_io_slider_start(slider_res_auto_scan);
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/* This message is not acknowledged */
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@ -202,21 +184,16 @@ static HRESULT slider_req_auto_scan_stop(void)
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{
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struct slider_hdr resp;
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dprintf("Chunithm slider: Stop slider thread\n");
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dprintf("Chunithm slider: Stop slider notifications\n");
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/* IO DLL worker thread might attempt to invoke the callback (which needs
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to take slider_lock, which we are currently holding) before noticing that
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it needs to shut down. Unlock here so that we don't deadlock in that
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situation. */
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if (slider_thread != NULL) {
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slider_stop = true;
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LeaveCriticalSection(&slider_lock);
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WaitForSingleObject(slider_thread, INFINITE);
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CloseHandle(slider_thread);
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slider_thread = NULL;
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slider_stop = false;
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dprintf("Chunithm slider: Thread has terminated\n");
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chuni_io_slider_stop();
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EnterCriticalSection(&slider_lock);
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}
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resp.sync = SLIDER_FRAME_SYNC;
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resp.cmd = SLIDER_CMD_AUTO_SCAN_STOP;
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@ -227,45 +204,23 @@ static HRESULT slider_req_auto_scan_stop(void)
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static HRESULT slider_req_set_led(const struct slider_req_set_led *req)
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{
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chuni_io_slider_set_leds(req->payload.rgb);
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/* This message is not acknowledged */
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return S_OK;
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}
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static unsigned int WINAPI slider_thread_proc(void *ctx)
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static void slider_res_auto_scan(const uint8_t *state)
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{
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static const int keys[] = {
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'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L',
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};
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struct slider_resp_auto_scan resp;
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uint8_t pressure;
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bool stop;
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size_t i;
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for (;;) {
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resp.hdr.sync = SLIDER_FRAME_SYNC;
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resp.hdr.cmd = SLIDER_CMD_AUTO_SCAN;
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resp.hdr.nbytes = sizeof(resp.pressure);
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for (i = 0 ; i < 8 ; i++) {
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pressure = GetAsyncKeyState(keys[i]) ? 20 : 0;
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memset(&resp.pressure[28 - 4 * i], pressure, 4);
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}
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memcpy(resp.pressure, state, sizeof(resp.pressure));
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EnterCriticalSection(&slider_lock);
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stop = slider_stop;
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if (!stop) {
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slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
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}
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LeaveCriticalSection(&slider_lock);
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if (stop) {
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return 0;
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}
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Sleep(1);
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}
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}
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130
chuniio/chuniio.c
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130
chuniio/chuniio.c
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@ -0,0 +1,130 @@
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#include <windows.h>
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#include <process.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "chuniio/chuniio.h"
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static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx);
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static const int chuni_io_slider_keys[] = {
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'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L',
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};
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static bool chuni_io_coin;
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static uint16_t chuni_io_coins;
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static uint8_t chuni_io_hand_pos;
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static HANDLE chuni_io_slider_thread;
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static bool chuni_io_slider_stop_flag;
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HRESULT chuni_io_init(void)
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{
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return S_OK;
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}
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uint16_t chuni_io_jvs_read_coin_counter(void)
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{
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if (GetAsyncKeyState('3')) {
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if (!chuni_io_coin) {
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chuni_io_coin = true;
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chuni_io_coins++;
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}
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} else {
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chuni_io_coin = false;
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}
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return chuni_io_coins;
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}
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void chuni_io_jvs_poll(uint8_t *opbtn, uint8_t *beams)
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{
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size_t i;
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if (GetAsyncKeyState('1')) {
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*opbtn |= 0x01; /* Test */
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}
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if (GetAsyncKeyState('2')) {
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*opbtn |= 0x02; /* Service */
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}
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if (GetAsyncKeyState(VK_SPACE)) {
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if (chuni_io_hand_pos < 6) {
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chuni_io_hand_pos++;
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}
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} else {
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if (chuni_io_hand_pos > 0) {
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chuni_io_hand_pos--;
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}
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}
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for (i = 0 ; i < 6 ; i++) {
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if (chuni_io_hand_pos > i) {
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*beams |= (1 << i);
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}
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}
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}
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void chuni_io_jvs_set_coin_blocker(bool open)
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{}
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void chuni_io_slider_start(chuni_io_slider_callback_t callback)
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{
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if (chuni_io_slider_thread != NULL) {
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return;
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}
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chuni_io_slider_thread = (HANDLE) _beginthreadex(
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NULL,
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0,
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chuni_io_slider_thread_proc,
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callback,
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0,
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NULL);
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}
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void chuni_io_slider_stop(void)
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{
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if (chuni_io_slider_thread == NULL) {
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return;
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}
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chuni_io_slider_stop_flag = true;
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WaitForSingleObject(chuni_io_slider_thread, INFINITE);
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CloseHandle(chuni_io_slider_thread);
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chuni_io_slider_thread = NULL;
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chuni_io_slider_stop_flag = false;
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}
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void chuni_io_slider_set_leds(const uint8_t *rgb)
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{
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}
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static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx)
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{
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chuni_io_slider_callback_t callback;
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uint8_t pressure_val;
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uint8_t pressure[32];
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size_t i;
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callback = ctx;
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while (!chuni_io_slider_stop_flag) {
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for (i = 0 ; i < 8 ; i++) {
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if (GetAsyncKeyState(chuni_io_slider_keys[i]) & 0x8000) {
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pressure_val = 20;
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} else {
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pressure_val = 0;
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}
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memset(&pressure[28 - 4 * i], pressure_val, 4);
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}
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callback(pressure);
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Sleep(1);
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}
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return 0;
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}
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10
chuniio/chuniio.def
Normal file
10
chuniio/chuniio.def
Normal file
@ -0,0 +1,10 @@
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LIBRARY chuniio
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EXPORTS
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chuni_io_init
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chuni_io_jvs_poll
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chuni_io_jvs_read_coin_counter
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chuni_io_jvs_set_coin_blocker
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chuni_io_slider_set_leds
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chuni_io_slider_start
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chuni_io_slider_stop
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99
chuniio/chuniio.h
Normal file
99
chuniio/chuniio.h
Normal file
@ -0,0 +1,99 @@
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#pragma once
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#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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/* Initialize the Chunithm IO provider DLL. This is the first function to be
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called on this DLL. Returning failure from this function will cause the
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main application to immediately exit.
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All subsequent calls may originate from arbitrary threads and some may
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overlap with each other. Ensuring synchronization inside your IO DLL is
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your responsibility. */
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HRESULT chuni_io_init(void);
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/* Poll JVS input.
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opbtn returns the cabinet test/service state, where bit 0 is Test and Bit 1
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is Service.
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beam returns the IR beams that are currently broken, where bit 0 is the
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lowest IR beam and bit 5 is the highest IR beam, for a total of six beams.
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Both bit masks are active-high.
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Note that you cannot instantly break the entire IR grid in a single frame to
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simulate hand movement; this will be judged as a miss. You need to simulate
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a gradual raising and lowering of the hands. Consult the proof-of-concept
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implementation for details. */
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void chuni_io_jvs_poll(uint8_t *opbtn, uint8_t *beams);
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/* Read the current state of the coin counter. This value should be incremented
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for every coin detected by the coin acceptor mechanism. This count does not
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need to persist beyond the lifetime of the process. */
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uint16_t chuni_io_jvs_read_coin_counter(void);
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/* Set the state of the coin blocker. Parameter is true if the blocker is
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disengaged (i.e. coins can be inserted) and false if the blocker is engaged
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(i.e. the coin slot should be physically blocked). */
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void chuni_io_jvs_set_coin_blocker(bool open);
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/* Chunithm touch slider layout:
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^^^ Toward screen ^^^
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----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+
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31 | 29 | 27 | 25 | 23 | 21 | 19 | 17 | 15 | 13 | 11 | 9 | 7 | 5 | 3 | 1 |
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----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+
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32 | 30 | 28 | 26 | 24 | 22 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 | 2 |
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----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+----+
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There are a total of 32 regions on the touch slider. Each region can return
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an 8-bit pressure value. The operator menu allows the operator to adjust the
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pressure level at which a region is considered to be pressed; the factory
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default value for this setting is 20. */
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/* Callback function supplied to your IO DLL. This must be called with a
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pointer to a 32-byte array of pressure values, one byte per slider cell.
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See above for layout and pressure threshold information.
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The callback will copy the pressure state data out of your buffer before
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returning. The pointer will not be retained. */
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typedef void (*chuni_io_slider_callback_t)(const uint8_t *state);
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|
||||
/* Start polling the slider. Your DLL must start a polling thread and call the
|
||||
supplied function periodically from that thread with new input state. The
|
||||
update interval is up to you, but if your input device doesn't have any
|
||||
preferred interval then 1 kHz is a reasonable maximum frequency.
|
||||
|
||||
Note that you do have to have to call the callback "occasionally" even if
|
||||
nothing is changing, otherwise the game will raise a comm timeout error. */
|
||||
|
||||
void chuni_io_slider_start(chuni_io_slider_callback_t callback);
|
||||
|
||||
/* Stop polling the slider. You must cease to invoke the input callback before
|
||||
returning from this function.
|
||||
|
||||
This *will* be called in the course of regular operation. For example,
|
||||
every time you go into the operator menu the slider and all of the other I/O
|
||||
on the cabinet gets restarted.
|
||||
|
||||
Following on from the above, the slider polling loop *will* be restarted
|
||||
after being stopped in the course of regular operation. Do not permanently
|
||||
tear down your input driver in response to this function call. */
|
||||
|
||||
void chuni_io_slider_stop(void);
|
||||
|
||||
/* Update the RGB lighting on the slider. A pointer to an array of 32 * 3 = 96
|
||||
bytes is supplied. The illuminated areas on the touch slider are some
|
||||
combination of rectangular regions and dividing lines between these regions
|
||||
but the exact mapping of this lighting control buffer is still TBD. */
|
||||
|
||||
void chuni_io_slider_set_leds(const uint8_t *rgb);
|
12
chuniio/meson.build
Normal file
12
chuniio/meson.build
Normal file
@ -0,0 +1,12 @@
|
||||
chuniio_dll = shared_library(
|
||||
'chuniio',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'chuniio.def',
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'chuniio.c',
|
||||
'chuniio.h',
|
||||
],
|
||||
)
|
@ -37,6 +37,8 @@ subdir('platform')
|
||||
subdir('util')
|
||||
|
||||
subdir('aimeio')
|
||||
subdir('chuniio')
|
||||
|
||||
subdir('cardhook')
|
||||
subdir('chunihook')
|
||||
subdir('divahook')
|
||||
|
Loading…
Reference in New Issue
Block a user