segatools/unityhook/util.h

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#pragma once
#include <windows.h>
wchar_t *widen(const char *str) {
const int reqsz = MultiByteToWideChar(CP_UTF8, 0, str, -1, NULL, 0);
wchar_t *result = malloc(reqsz * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, str, -1, result, reqsz);
return result;
}
char *narrow(const wchar_t *str) {
const int reqsz = WideCharToMultiByte(CP_UTF8, 0, str, -1, NULL, 0, NULL, NULL);
char *result = malloc(reqsz * sizeof(char));
WideCharToMultiByte(CP_UTF8, 0, str, -1, result, reqsz, NULL, NULL);
return result;
}